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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Mate
![]() Join Date: Feb 2008
Location: Köln/NRW/Deutschland/Europa/Earth/Sol
Posts: 58
Downloads: 0
Uploads: 0
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Also mich würde es auch interessieren!
Also fände ich es echt supi wenn Du diesen Mod hochladen könntest Philipp_Thomsen!!! Danke schon mal im Vorraus! In diesem Sinne Gott mit Uns Frank B. aus K. ![]() ![]() |
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#17 |
Still crazy as ever!
Join Date: Jan 2008
Location: A little south of sanity
Posts: 3,375
Downloads: 180
Uploads: 1
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This speech mod sounds like a cracking idea!
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Hanging on in quiet desperation is the English way... |
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#18 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
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lo philip
imwith you mate sound improvements ingame are some of the biggest immersion factors of sh3. ive got a few sound mods myself mate but would love to see what youre using too mutch appreciated if you take the time bro
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May God Have Mercy Upon My Enemies ..... Because I Wont. |
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#19 |
Old Gang
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Calm down people of the sun!
I just got home, I know that this will sound bizarre, but I have a life outside the machine. :rotfl: I'm tweaking some last things on the sound pack, so I can deliver it perfectly. This mod will be released with some other mods I'm also finishing and polishing. Expect to see a thread called "Thomsen's junkiard" on friday or saturday. ![]()
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To each his own |
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#20 | |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
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FRIDAY OR SATURDAY!!!!!!!!!!!!!!!!!!!!!!!!!! i will go to bed now and sleep for 2 days just like when i was a kid waiting on santa:rotfl: :rotfl: :rotfl: how dare you have a life outside sh3!!!!!!!! bdu will be informed of your insurbordination immediately!!!!!
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May God Have Mercy Upon My Enemies ..... Because I Wont. |
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#21 | ||
Old Gang
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To each his own |
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#22 |
Old Gang
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Help mates!
My german is not very good, so I'm not sure what should I use this sound for. http://rapidshare.com/files/97355652/1.rar.html For what I've understood, Something about bateries, something about compressor and then a motor start working and then something about diesel. Is this sound for "Standard Propulsion" or "Recharge batteries"? or what?
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To each his own |
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#23 |
Engineer
![]() Join Date: Jul 2002
Location: Canada
Posts: 202
Downloads: 0
Uploads: 0
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What ever it is it is well made sir....holding breath until saturday!!!
Vader
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Never Forget! |
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#24 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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1) Battery operational 2) Fuel pumps OK (clear) 3) Compressor system OK 4) Engage (start up) 5) Diesel engines running Possibly 'standard propulsion' but not too sure about that :hmm: I certainly haven't heard that in-game before. Look forward to the weekend to see what other goodies you've got in your sound pack! |
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#25 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
Uploads: 0
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[Calm down people of the sun!]
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#26 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Yep a sound mod is really necessary, but what would be superb is that these guys don't all sound like they 're coming right out of some kind of text book, but really sound like live characters, with more natural speech.
I would be glad to volunteer with my German. Is there a way in SH 3 to make them say Neuer kurs dreiundzwanzig (23) instead of Neuer kurs drei-zwei, which in my opinion sounds like the nav officer can't even speak properly. and make him say like, 'Ruder Mittshiffs' instead of 'Ruder Nul Grad' or is this hardcoded ingame? Not throwing bricks here, just my two cents. laterz
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#27 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#28 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Not sure if the 2-3 can be changed to 23 and so on. the separate digits are recorded and then put together to form all the number readings. Somehow someone would have to change the way the game does numbers... and then we'd have to record an audio file for every number to I don't know what... even ranges and stuff maybe. The Ruder null Grad confirmation works like this too... theres a file that just says Ruder, then the "Null" file plays, followed by another separate recording of "Grad". There is room to make things sound more natural though, but it's limited by things like this. |
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#29 | |
Nub
![]() Join Date: Mar 2008
Location: Somewhere in Germany
Posts: 3
Downloads: 0
Uploads: 0
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Ohh yes, and i would like to have the same for the depth. ![]() If you wish you can try to write a new cfg for the LI and record 3240 new soundfiles. That means 360 sounds for the nine voices and include it all into the game. Its a lifetime project.:rotfl: And this is only for the course. Finally you can do the same for the radio operator, the watchcrew. ![]() At this time there is no chance that someone publish a mod to simulate that. The hatch to the radioroom is open, the periscope in the command room was modded to the right place, flag at the Wintergarten and so on. Never say never. I think you are the goodfather of all SH3 modders if you make it. Happy trying I hope you understand my poor english. Gruß Signäler (LSHIII Mod-Team) |
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#30 | ||
Old Gang
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@OLC, can you help me finding that "hissing" sound so I can replace it? I'll keep trying myself here, but still, Im not sure what your talking about. Any help is apreciated!
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To each his own |
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