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Old 02-08-08, 03:03 PM   #16
emaluzer
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Default doint know if this is possible....

a way to delete a patrol and reload a previous save?

example: I died in a career and exited the game, but when I returned to play I had to launch sh3 delete the career, exit, then launch sh3cmder to resume my career.

Unless I am missing a step that already allows this, and if this is the case if it can be explained to me!
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Old 02-08-08, 04:05 PM   #17
Graf Paper
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You mean to say there's still room for improvement in SH3Cmdr?

Well, if you're really up to it, JSCones, I like the proposed additions for "Reclaiming Repair Officer", Random Crew Xfers In (only fair since you already have them going out), setting SH3's path, and Skip Intro Movies.

But, the one I'd like to see most of all is continuing your U-Boat's tour through the war with a new captain! It sure would make all the difference to be a green Kaleun in 1942 and have the benefit of the battle-hardened crew the previous Kapitan worked so hard to train.

Of course, I'm pretty sure you would lose some of your old crew due to BdU transferring out some of the Senior officers, to give the new Kaleun some breathing room, and still other crew members applying for transfers because they couldn't see themselves serving under someone else in charge of "the Old Man's boat". The "esprit de corps" built under one captain can make settling in with a new captain somewhat difficult.

I'm not sure how things were done historically but that seems to make a certain sense and keeps a player from getting too lazy with crew management and training.

I suppose what I'm trying to say in terms of program features is that when you start a new career with the same U-Boat and crew, a random number of officers and petty officers would be transferred out depending on how many patrols each had served under the old captain as a simple check to prevent losing all of your crew, should the dice roll that way (6 seems like a good number for that).

It would probably work best as a feature that works only when you have "Realistic Crew Transfers" enabled. For those who don't play with that enabled, choosing to continue a U-Boat's tour with a new captain would simply keep the crew as-is.

Finally, I'd like to see randomized pin-up posters in the radio room.

You are indeed the true hero of SH3, JSCones! None of the other stuff done to date would have been practical without JSGME and SH3Commander brings a level of control that allows every Kaleun from "noob" to seasoned vet to play with enjoyment!
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Old 02-08-08, 09:51 PM   #18
JScones
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Some new screenshots...

Aw, they were my best men...



With SH3Cmdr now dishing out inward transfers, I've removed the "replace crewman when you get into SH3" text. Of course, you can still do that, but IMHO it will make the feature rather useless as you could have done all that without the feature switched on to begin with.

Accepting SH3Cmdr's transfers will further challenge your leadership and management skills, especially when they are as "unfair" as the above screenshot example.

September 1939 not early enough?


The war start date is now based on the contents of flotilla.cfg. I've kept it to a minimum 1939 start date, as that *appears* to be an internal SH3 limit. I haven't really tested though but TBH I don't really think that there'll be any pre-1939 careers starting anytime soon.
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Old 02-08-08, 09:53 PM   #19
JScones
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Quote:
Originally Posted by thesarunat
But now back to topic. It was discussed a while ago,
but for people running on newer system with NTFS
fat it could be nice to be able to link files instead of
hard copying. It could save a lot of time and
reduce disk fragmentation.
Do not know if its very difficult to code in, but if it
was possible it could be very nice (perhaps as an
advanced feature to be enabled with a checkbox?)
It's not hard to implement, it's just a very limited feature. And unless the user understands the limitations, it's confusing.

But I'll re-consider it in-line with an option of some kind.

BTW, welcome aboard.
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Old 02-08-08, 10:15 PM   #20
Venatore
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JScones,

Have you thought about something similar to IL2 STAB :hmm:

http://mission4today.com/index.php?n...etails&id=2169

Things that I like about the STAB product are;
  • Record your own thoughts and comments in Campaigns in a free format War Diary.
  • Display more detailed pre-mission briefings for Campaign missions in the War Diary.
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Old 02-08-08, 11:15 PM   #21
matttm
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Quote:
Originally Posted by Venatore
JScones,

Have you thought about something similar to IL2 STAB :hmm:

http://mission4today.com/index.php?n...etails&id=2169

Things that I like about the STAB product are;
  • Record your own thoughts and comments in Campaigns in a free format War Diary.
  • Display more detailed pre-mission briefings for Campaign missions in the War Diary.
And, and?!!!????

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Old 02-09-08, 02:38 AM   #22
JScones
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Quote:
Originally Posted by Venatore
JScones,

Have you thought about something similar to IL2 STAB :hmm:

http://mission4today.com/index.php?n...etails&id=2169

Things that I like about the STAB product are;
  • Record your own thoughts and comments in Campaigns in a free format War Diary.
  • Display more detailed pre-mission briefings for Campaign missions in the War Diary.
Thought about it? I first started developing an elaborate expanded patrol log over two years ago! And it works nicely too. However, I have no intentions of releasing it because I just don't have the time to support it.

Sorry, I'll leave the glory and fame to someone else.
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Old 02-09-08, 03:31 AM   #23
Pvt.Godfrey
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I think i asked this before... a submarine names file so the names of british and american submarines are added to the patrol report.
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Old 02-09-08, 05:44 AM   #24
flakmonkey
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How about giving some historical info on the players boat based on the U-number, like where/when it was laid down, comissioning dates etc.

Maybe you could have this shown in the personal profile bit. along with the captins info and patrol logs etc...
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Old 02-09-08, 07:01 AM   #25
Venatore
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Oh well, never mind
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Old 02-09-08, 08:10 AM   #26
Abd_von_Mumit
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Another idea:
- save the crew configuration for record after every patrol, so that we can view it in our Personnel File, or
- introduce "crew history" file, tht stores nfo about each of our crew members, their awards, transfers, deaths, dismisses and so on.

I'd love that.

That makes three requests including my previous two:
- dismissing and recruiting crew,
- full crew management, including possibility of changing any value, like renown (voice tone, face graphics, uniform settings), number of patrols and so on - useful for creating a crew file for use on the first patrol of new career.
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My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
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Old 02-09-08, 11:58 AM   #27
bigboywooly
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Quote:
Originally Posted by Pvt.Godfrey
I think i asked this before... a submarine names file so the names of british and american submarines are added to the patrol report.
British ones should be
Well if playing with GWX and using SH3 commander cfgs for GWX
Oh and the Russian too

[SClass]
0001=P222
0002=HMS Safari
0003=HMS Sahib
0004=HMS Seahorse
0005=HMS Starfish
0006=HMS Sturgeon
0007=HMS Swordfish
0008=HMS Salmon
0009=HMS Sealion
0010=HMS Seawolf
0011=HMS Shark
0012=HMS Snapper
0013=HMS Spearfish
0014=HMS Sterlet
0015=HMS Sunfish
0016=HMS Saracen
0017=HMS Satyr
0018=HMS Sceptre
0019=HMS Scorcher
0020=HMS Scythian
0021=HMS Sea Devil
0022=HMS Sea Nymph
0023=HMS Sea Rover
0024=HMS Sea Scout
0025=HMS Seadog
0026=HMS Selene
0027=HMS Seraph
0028=HMS Shakespeare
0029=HMS Shalimar
0030=HMS Sibyl
0031=HMS Sidon
0032=HMS Simoon
0033=HMS Sirdar
0034=HMS Sleuth
0035=HMS Solent
0036=HMS Spark
0037=HMS Spearhead
0038=HMS Spirit
0039=HMS Spiteful
0040=HMS Splendid
0041=HMS Sportsman
0042=HMS Syrtis
0043=HMS Spur
0044=HMS Statesman
0045=HMS Stoic
0046=HMS Stonehenge
0047=HMS Storm
0048=HMS Stratagem
0049=HMS Strongbow
0050=HMS Stubborn
0051=HMS Sturdy
0052=HMS Stygian
0053=HMS Subtle
0054=HMS Supreme
0055=HMS Surf

[TClass]
0001=HMS Tempest
0002=HMS Thorn
0003=HMS Thrasher
0004=HMS Traveller
0005=HMS Trooper
0006=HMS Trusty
0007=HMS Turbulent
0008=HMS Taku
0009=HMS Talisman
0010=HMS Tarpon
0011=HMS Thunderbolt
0012=HMS Thistle
0013=HMS Tigris
0014=HMS Torbay
0015=HMS Triad
0016=HMS Tribune
0017=HMS Trident
0018=HMS Triton
0019=HMS Triumph
0020=HMS Truant
0021=HMS Tuna
0022=P311
0023=HMS Taciturn
0024=HMS Tactician
0025=HMS Talent
0026=HMS Tally Ho
0027=HMS Tantivy
0028=HMS Tapir
0029=HMS Taurus
0030=HMS Telemachus
0031=HMS Templar
0032=HMS Terrapin
0033=HMS Thorough
0034=HMS Thule
0035=HMS Tip-toe
0036=HMS Tireless
0037=HMS Totem
0038=HMS Tradewind
0039=HMS Trenchant
0040=HMS Trespasser
0041=HMS Truculent
0042=HMS Trump
0043=HMS Truncheon
0044=HMS Tudor

[Scuka]
0001=ShCh101
0002=ShCh102
0003=ShCh104
0004=ShCh105
0005=ShCh106
0006=ShCh107
0007=ShCh108
0008=ShCh109
0009=ShCh110
0010=ShCh111
0011=ShCh112
0012=ShCh113
0013=ShCh114
0014=ShCh115
0015=ShCh116
0016=ShCh117
0017=ShCh118
0018=ShCh119
0019=ShCh120
0020=ShCh201
0021=ShCh202
0022=ShCh203
0023=ShCh305
0024=ShCh308
0025=ShCh121
0026=ShCh122
0027=ShCh123
0028=ShCh124
0029=ShCh125
0030=ShCh204
0031=ShCh205
0032=ShCh206
0033=ShCh207
0034=ShCh306
0035=ShCh307
0036=ShCh308
0037=ShCh309
0038=ShCh310
0039=ShCh311
0040=ShCh126
0041=ShCh127
0042=ShCh128
0043=ShCh129
0044=ShCh130
0045=ShCh131
0046=ShCh132
0047=ShCh133
0048=ShCh134
0049=ShCh140
0050=ShCh141
0051=ShCh208
0052=ShCh209
0053=ShCh210
0054=ShCh211
0055=ShCh212
0056=ShCh213
0057=ShCh214
0058=ShCh215
0059=ShCh316
0060=ShCh317
0061=ShCh318
0062=ShCh319
0063=ShCh320
0064=ShCh321
0065=ShCh322
0066=ShCh323
0067=ShCh324
0068=ShCh325
0069=ShCh401
0070=ShCh403
0071=ShCh403
0072=ShCh404
0073=ShCh421
0074=ShCh422
0075=ShCh423
0076=ShCh424
0077=ShCh135
0078=ShCh136
0079=ShCh137
0080=ShCh138
0081=ShCh216
0082=ShCh405
0083=ShCh406
0084=ShCh407

Edit
Re your post below
Below IS what you see in periscope etc

SSGato=Gato class
SClass=S class
TClass=T class
Class600=Adua class
Scuka=Shchuka class <--------- lol
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Last edited by bigboywooly; 02-09-08 at 12:56 PM.
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Old 02-09-08, 12:14 PM   #28
Abd_von_Mumit
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"Scuka" class should definitely be named "Shchuka" (the ship names even start with Shch), it states 'a pike' in Russian (щука).

I had no idea there are Russian submarines in the game. Will you guys ever stop surprising me?

EDIT:
Back on topic: Reading this thread:
http://www.subsim.com/radioroom/show...201#post773201
I found another 'must do" for Jaesen.

I love the "malfunctions and sabotague" function, but it drives me mad when I get the same malfunction two or more patrols in a row. Shouldn't it be rather blocked? Any chief would definitely check the engine thrice before leaving fir patrol after it malfunctioned in the previous one. :hmm: Maybe some malfunctions, say a half of them, should be reported even before leaving, the same way transfers are: "You U-Boot has just sunk in dock because of a hole in it, wait a month for it to be surfaceable again".
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SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 02-09-08, 01:29 PM   #29
GoldenRivet
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Would it be possible to include a sort of maintenance log?

I remember in 688i (i think) when you return to port you could click on your maintenance log and it would tell you a list of all the made up things done to your boat. (just for immersion)

example

Overhauled main pump
Overhauled attack scope
Removed, tested and reinstalled various command room instrumentation
General interior cleaning
Overhauled port/stbd diesel engines and replaced all operating fluids

etc etc.

also a Chief of the boat report which indicates what the chief of the boat did to make ready for sea

"Your boat has been stocked with the following provisions...

1. 200 gallons fresh drinking water
2. 250 lbs bread
3. 300 lbs powdered eggs

etc etc.

just a thought
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Old 02-09-08, 02:04 PM   #30
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Quote:
Originally Posted by Abd_von_Mumit
"Scuka" class should definitely be named "Shchuka" (the ship names even start with Shch), it states 'a pike' in Russian (щука).

I had no idea there are Russian submarines in the game. Will you guys ever stop surprising me?

EDIT:
Back on topic: Reading this thread:
http://www.subsim.com/radioroom/show...201#post773201
I found another 'must do" for Jaesen.

I love the "malfunctions and sabotague" function, but it drives me mad when I get the same malfunction two or more patrols in a row. Shouldn't it be rather blocked? Any chief would definitely check the engine thrice before leaving fir patrol after it malfunctioned in the previous one. :hmm: Maybe some malfunctions, say a half of them, should be reported even before leaving, the same way transfers are: "You U-Boot has just sunk in dock because of a hole in it, wait a month for it to be surfaceable again".
From Russia With Love (007)


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