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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
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I am remebering the line in Das Boot when the 'boot rises to the surface to survey the damage that they had cuased only to see the flame-licked survivors escape into the ocean in hopes of reaching the sub for help. The 'boot's captain and their crew were forced to pull away from the wreck...much to their dismay, because their was nothing that they could do for the stricken crew.
War sucks for both sides sometimes. ![]()
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#17 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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Not really, only sometimes i think about this but i hope that they will have lifeboats to survive, but in rough waters and in the middle of the atlantic...
![]() Some time i killed with three torpedoes more soldiers at once than using several panzers and artillery in the battleground. In the mediterranean i´ve found two troop ships scorted by a scort, after i sunk the destroyer and damaged every troop ship with one torpedo , i surfaced and started firing with my 105 mm gun. imagine the scene... the ships burning in flames, sinking, the lifeboats in the water( i supose it ), the shells exploding in the crowded decks, my 20 mm and 37 AA guns firing at will, After some minutes the troop ships sunk in the middle of a huge cloud of smoke and fire. i killed a lot of people but i´m not a murderer. ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#18 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
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Us Kaleuns have to sleep at night. So i say whatever I need to.
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#19 | |
Lieutenant
![]() Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
Uploads: 0
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I´v newer installed mod with DOLPHINS in my game just because same reason. IN REAL LIFE: Watch on animals,trees and plants, they are true treasure of the world. ![]() |
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#20 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Hey, this game is not about saving dolphins or people, it's about sinking ships and being sunk. In fact, U-Boots' work was to cause ecological disaster on a huge scale - all this oil, acid, and other crap from sunk ships, sound of blasts that deafened and killed sea animals... But that's the way of war, when man fights he doesn't care a lot.
Care for people and nature in real life, as it's important. But do not moralize too much in game, thus making it unrealistic. I'd like to see the crews sinking, as it would greatly add immersion. I'd also like to see lifeboats for much the same reason. I'd like to have a possibility to choose whether to shoot them in the water or supply with food and escort to the shore, as it would add realism too. There are thousands of games where you shoot people, mass murder them, burn, bomb, gas, tie, beat and so on - why shouldn't we kill the crews then? The U-Boots we are all here for did it on a mass scale. :hmm:
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#21 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
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I did a poll about 3 weeks ago, and almost everyone said that if there were life boats in the game, that they would let them live and not blow them out of the water if they had the chance to do so. I would not mind seeing lifeboats....it would be kind of sad and cool all at the same time.
I wonder what would happen to them if you just let them sit there and wait for the rescue ship to show up. :hmm:
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#22 | |
Lieutenant
![]() Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
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About SUBS(echological disaster) well this is my drawback, i allways liked something destructive, while other boys liked cars and similar(you know..look ouu man how this Ferrari loks good) i on other hand always liked tanks,subs,ships(Military), aircrafts. But in my gameing expirience i try to avoid unnecessery victims or polution(this is more or less my play style, but when i encounter some good tanker filled with oil.....normaly i will blast him to skyhigh). About my DOLPHINS: this is only small urelated(with this thread) message how people should behave in world today(we are very good in killing and destroying for GLORY, PROSPERITY and MODERN CIVILIZATION), when you live to see war in your country(war in Croatia) and when you see how people treating to each other(what they capable to doo each other) and when you see what we doing globaly to our Earth, well.....sometimes just sometimes ask youself...what a freaking thing we doing here, we mus go easy from time to time. But at the end SH3 is just a game, one great game, so i wish you good BRTonnage rating in next patrol. ![]() |
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#23 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
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I machine-gun lifeboats... in both SH3 (with the mod) and SH4... should I feel bad...?
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#24 | |
Lieutenant
![]() Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
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#25 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
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Awesome.
However, if it was real war, and I did have the victims in my sights, I'd still probably kill them out of mercy and for the benefit of the country I was fighting for. |
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#26 |
Engineer
![]() Join Date: Dec 2007
Location: North of Malta, shadowing your pretty little C3 Cargo!
Posts: 212
Downloads: 15
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everytime one of my gunners takes out a spitfire, i feel real guilty, cause my gramps was an ace on the brits... he was a spitfire pilot... thats also why i cant play as germans in combat flight simulator 3!
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#27 | |
Lieutenant
![]() Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
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Last edited by yamato9; 01-13-08 at 03:19 AM. |
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#28 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
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I'm a veteran of the Iran-Iraq War, and I served in it for 6 years (actual combat, not a desk job or anything of that sort). The only game I ever had a problem with was KUMA in their scenario against Iran. That brought back a couple of memories that I don't feel like sharing and really upset me.
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#29 |
Weps
![]() Join Date: Dec 2007
Location: MVD, UY
Posts: 359
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This disscusion reminds me of that scene from "Rescuing private Ryan", when they let a German gunner go away, out of mercy, and in the end, you see him shooting the hell out of the allies and killing the movie's hero.
And there's also this video (on the other hand), on silenthunteriii.com, where a WWII Kaleun would talk about how he met a guy that was sailing on the Malaya, which he had torpedoed and severely damaged, making her loose part of the crew; and the sailor said something like he would thank the sub commander that attacked his ship, because of the shore time that granted them, and when the German said "Well, you have him in front of you", they both had a good laugh and kept talking about war. So yes... war is a cruel thing, but some men are able to distinguish between duty, and plain slaughter. And some even are able to notice when "duty" becomes something against his human nature. It is a game... but the good immersion factor makes you wonder how a real Kaleun would feel about it, and it makes you be grateful for not to have to do it IRL.
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#30 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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Kaluens,
The bottomline is.. your job as a soldier or sailor at war, is to destroy the enemies of your country in order to win the conflict. Each individual you allow to live is another cog in the enemies war machine. As a US Army Paratrooper (1/508th Lt Abn) I found that a "no friendlies" attitude worked just fine. If you train for 3 years to kill and cant do it, you are in the wrong line of work. Some folks can live with their dirty work.. others cant. Im sure it was the same with the Kaluens in WW2. If you have a full blown goose stepping fanatic, Im sure he wasnt loosing much sleep about how many sailors lungs he filled with salt water. And at the other end of the spectrum there were probably those who had pangs everytime they heard "torpedo teffer". Each one of us is different and theres no way of knowing, til you cross that threshold, how you will truly feel. Til then Kaluens.. "Pick up your hat! Try and look like a sailor!" PS It was "SAVING Private Ryan" ![]()
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