SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-29-08, 09:39 AM   #1
steinbeck
Frogman
 
Join Date: Mar 2008
Posts: 295
Downloads: 808
Uploads: 0
Default

[quote=Ducimus]I have an alternate idea for a Sh5. Personnally, i think it should depart from historical events while maintaining some semblance of historical technical detail, and take place in a Post ww2, pre nuke boat, fictious cold war scenario.

My reasons are many:

- WW1 might not have enough cool toys to play with like homing torpedos, radar, or RWR.

- The whole WW2 axis vs allies thing is overdone. Some folks are die hard atlantic, others die hard pacific, i think its time to step away from both theaters.

- Cold war scenario has never been done as far as i know.


Love this idea! and possibly, if we posit X nations are war, what the sub war does actually has a positive effect on the war which can be seen/Known by us, the submariner. Sinkng a troop carrier has an effect on a invasion etc! This would also make for some imperatives within the game. 'MUST sink that troopship'

steinbeck...:hmm:
steinbeck is offline   Reply With Quote
Old 06-29-08, 12:56 PM   #2
Mickle
Watch
 
Join Date: Jul 2007
Posts: 27
Downloads: 1
Uploads: 0
Default

I'd cast a vote for DC2
or
WW1
Mickle is offline   Reply With Quote
Old 01-22-08, 07:06 AM   #3
Kapitan_Phillips
Silent Hunter
 
Kapitan_Phillips's Avatar
 
Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by pythos
It would probably be a much simpler game to make seeing as the only detection methods were eyes. No sonar until later in the war. No TDC, and very dumb torpedoes. Primative boats, and just about as primative surface vessles.
Your idea was a good one, but I think that quote is one of the reasons it wont be made. Ubi tends to try and appeal to the casual gamer aswell as the sub fanatic. The casual gamer needs all the help the game can provide, because they just want to blow stuff up and win.

I wouldnt mind trying it out, and I especially love your idea of the boat buggering up, but I think WW1 boats in that much detail really wont appeal to the entire gaming market as SH3 and SH4 have.

Just my 2p.
__________________
Well, here's another nice mess you've gotten me into.
Kapitan_Phillips is offline   Reply With Quote
Old 01-23-08, 12:08 PM   #4
yamato9
Lieutenant
 
Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
Uploads: 0
Default

Hi fellas!

It whoud be nice when next Silent Hunter (SH5) whoud have playable german, american and british submarines in game. Also it whoud be exellent to be able to control fleet formations and large units (battleships, heavy cruisers) like Bismarck, Nelson, Iowa, Yamato, Prinz Eugen, Mogami.
So that you can be in control of one flag ship but you can send radio and flag signals to other ships in formation, something like Great naval Battles, (or if you remember game DREADNOUGHTS from AMIGA) but with much better grafic and realism.

It is very strange why somebody did not produce some surface battle simulator (silent Hunter with battleships) they produced PT boats, they produced Destroyer Command but simulation with capital units....they forgot.
yamato9 is offline   Reply With Quote
Old 06-29-08, 05:29 AM   #5
the_belgian
Commander
 
Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0




:hmm:
the_belgian is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.