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Old 12-17-07, 11:05 AM   #1
vodkavera
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Join Date: Apr 2005
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Default For you that miss the tail on the map....

Just run "GWX-Contact Color" in JSGME.
Back to basic with red-blue-green contacts and a tail on the map.

Happy hunting all and a Marry Christmas.

I want to thank the dev. team for GWX.
SHIII would´nt be the same without it.

/VV
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Old 12-17-07, 11:18 AM   #2
Nerazzurri
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Default

Quote:
Originally Posted by vodkavera
Just run "GWX-Contact Color" in JSGME.
Back to basic with red-blue-green contacts and a tail on the map.

Happy hunting all and a Marry Christmas.

I want to thank the dev. team for GWX.
SHIII would´nt be the same without it.

/VV
Do you mean this?http://www.subsim.com/radioroom/show...contact+colour

EDIT - just discovered the Jimbuna one too
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Old 12-17-07, 11:28 AM   #3
vodkavera
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Default

Maybe.....
It was such a long time ago I downloaded it.
The file name is: GWX-Contact_Color.7z

/VV
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Old 12-17-07, 11:40 AM   #4
CNemo
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Has anyone tried this? I looked at the files, and the mod includes files for specific units - are these units the same in GWX2.0? I thought they were different.
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Old 12-17-07, 11:42 AM   #5
danlisa
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Default

Quote:
Originally Posted by CNemo
Has anyone tried this? I looked at the files, and the mod includes files for specific units - are these units the same in GWX2.0? I thought they were different.
Spot on!

It will not work fully with GWX 2.0, we've added to many new units. There is no 'quick fix' available.
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Old 12-17-07, 11:53 AM   #6
vodkavera
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by CNemo
Has anyone tried this? I looked at the files, and the mod includes files for specific units - are these units the same in GWX2.0? I thought they were different.
Spot on!

It will not work fully with GWX 2.0, we've added to many new units. There is no 'quick fix' available.
So you say that some contacts still will be in black and witout a tail?
Is that right?

/VV
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Old 12-17-07, 11:54 AM   #7
TheDarkWraith
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Default

Quote:
Originally Posted by danlisa
Quote:
Originally Posted by CNemo
Has anyone tried this? I looked at the files, and the mod includes files for specific units - are these units the same in GWX2.0? I thought they were different.
Spot on!

It will not work fully with GWX 2.0, we've added to many new units. There is no 'quick fix' available.
well how about helping us out then and telling us what's missing?? :hmm:
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Old 12-18-07, 06:25 AM   #8
Jimbuna
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Default

Quote:
Originally Posted by Nerazzurri
Quote:
Originally Posted by vodkavera
Just run "GWX-Contact Color" in JSGME.
Back to basic with red-blue-green contacts and a tail on the map.

Happy hunting all and a Marry Christmas.

I want to thank the dev. team for GWX.
SHIII would´nt be the same without it.

/VV
Do you mean this?http://www.subsim.com/radioroom/show...contact+colour

EDIT - just discovered the Jimbuna one too
This was not intended for GWX 2.0 therefore it will not change the 40 or more new units in the mod.
It should be safe to use becuse it is only a tga.
As danlisa has already stated "There is no 'quick fix' available".
I think it is best to give people a chance to get a 'feel' for the mod first.
However, if someone is impatient enough, let them dabble into it themselves.
My advice if you really want to see tails and colour, would be to try the mod and decide for yourself if it's what you want, until somebody comes up with a better fix/solution/mod
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