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Old 12-02-07, 05:34 PM   #16
panthercules
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Seeing this got me wondering too - does anybody know whether it was really possible for people in the sub (other than the soundman perhaps) to actually hear when D/Cs hit the water? I would have thought not, in which case there would seem to be no real reason to have a "D/C splashing in the water" sound, and I was thinking that maybe just replacing the "D/C splashing/hit the water" sound file with the "soundman saying depth charges in the water" sound file might do the trick. :hmm:
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Old 12-02-07, 06:43 PM   #17
ATR-42
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Quote:
Originally Posted by panthercules
...thinking that maybe just replacing the "D/C splashing/hit the water" sound file with the "soundman saying depth charges in the water" sound file might do the trick. :hmm:
exactly my thoughts as well...what do you guys think of doing that?
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Old 12-02-07, 08:00 PM   #18
aanker
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Thanks! I've been wanting to hear them since SH4 came out. Nice job.

Art
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Old 12-02-07, 08:22 PM   #19
nvdrifter
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Wow. Thanks for all the great replies. Actually, I already did already make a version where the soundman's voice says 'Depth charges in the water' each time they are dropped. But unfortunately the voice fades and sounds weaker the farther away the drops. Also when wearing headphones the voice floats around from the direction of the drops. Sounds like a ghost's voice haunting the sub or something. Hehe. :p

I will try to go ahead and fix the other splashing thrown up in the air sound. Shouldn't be a problem. Will also lower the splash sound a little bit in the next version. Everyone agree with that?
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Old 12-02-07, 08:37 PM   #20
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I like it at its current volume! Im getting hard of hearing in my old age.
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Old 12-02-07, 10:46 PM   #21
Peto
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Quote:
Originally Posted by nvdrifter
I will try to go ahead and fix the other splashing thrown up in the air sound. Shouldn't be a problem. Will also lower the splash sound a little bit in the next version. Everyone agree with that?
Maybe you could just make another version Quiet/Average/Crankin' volumes. I've had good luck limiting splash and hiss noise using Audacity, just EQ'd the high end way down.

I'd prefer it a little quieter but could do it myself too so it's not a big deal.

This is a Great mod NV!!!

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Old 12-02-07, 11:17 PM   #22
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Ok everyone. Here is the next version for testing purposes. I labeled it alpha because this isn't the final version. Need everyone's opinions on this version. I am also looking at ways to re-enable the sound man voice warnings.

Also a big thanks to skwasjer for releasing his awesome SH3 and SH4 modding tool. Saves me lots of time.


Depth Charge Drop Splash Warning v1.01a alpha for Silent Hunter 4 v1.4

Changes in v1.01a alpha:

-fixed secondary sound problem

-splash sounds are now more muffled. Hopefully sounds like you are really hearing it while underwater now.

-slightly increased volume due to using muffled splash sound file


Download here:
http://files.filefront.com/Depth+Cha.../fileinfo.html

Last edited by nvdrifter; 12-03-07 at 12:39 AM.
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Old 12-02-07, 11:19 PM   #23
nvdrifter
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Quote:
Originally Posted by Peto
Quote:
Originally Posted by nvdrifter
I will try to go ahead and fix the other splashing thrown up in the air sound. Shouldn't be a problem. Will also lower the splash sound a little bit in the next version. Everyone agree with that?
Maybe you could just make another version Quiet/Average/Crankin' volumes. I've had good luck limiting splash and hiss noise using Audacity, just EQ'd the high end way down.

I'd prefer it a little quieter but could do it myself too so it's not a big deal.

This is a Great mod NV!!!

No problem. I can make headphone and speaker versions.
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Old 12-03-07, 12:38 AM   #24
Peto
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Just tried the new version and it works well. It doesn't give as much 3D info to pinpoint exactly where the charges are falling and I think that's good as the soundman would be too busy taking his headphones off to tell you what kind of pattern is being dropped . Although, I must admit, in your previous version I once heard them hitting all around my boat: I didn't even try to run .

That said--this last version doesn't seem as "7.1" as the first was, which is fine by me. Again--Thank for doing this!!!

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Old 12-03-07, 02:25 AM   #25
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This mod rocks. Plain and simple. 2nd version is even better then the first.
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Old 12-03-07, 04:56 AM   #26
nvdrifter
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Well, I replaced the splash sound with the soundman DC warning without the voice fading. I set the limit to 300 meters. But it sounds a little funny when the escorts drop dc's in quickly close together. He repeats it quickly, too. Lol. I can upload this version if anyone wants to try it out.

I was 'pooped from posting' avatar. Hehe
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Old 12-03-07, 06:10 AM   #27
nvdrifter
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Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

This is a variation of Depth Charge Drop Splash v1.01a. What this mod does is replace the dc drop splash sound with the sound man's dc warning voice. I made it where the voice will be constant in the sub. Not fading or directional. I also added a slight pitch variation to his voice so it will sound slightly different each time he announces 'depth charges in the water'. Maybe more human sounding and hopefully less like a damn repeating robot. The pitch variable is only about 5%. Nothing drastic. The repeating voice warning may become annoying after a while because the sound man will warn EVERY time a depth charge hits the water. Multiple depth charges dropped quickly together will make the sound man make multiple warning announcements. Also, I set the voice range limit to 300 meters. Any depth charges dropped at a distance farther than 300 meters will not be detected or announced by the sound man. This mod isn't perfect at all. But hopefully it's good enough until someone can really fix the broken crew voices. Enjoy!

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
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Old 12-03-07, 07:48 AM   #28
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Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

This is a variation of Depth Charge Drop Splash v1.01a. What this mod does is replace the dc drop splash sound with the sound man's dc warning voice. I made it where the voice will be constant in the sub. Not fading or directional. I also added a slight pitch variation to his voice so it will sound slightly different each time he announces 'depth charges in the water'. Maybe more human sounding and hopefully less like a damn repeating robot. The pitch variable is only about 5%. Nothing drastic. The repeating voice warning may become annoying after a while because the sound man will warn EVERY time a depth charge hits the water. Multiple depth charges dropped quickly together will make the sound man make multiple warning announcements. Also, I set the voice range limit to 300 meters. Any depth charges dropped at a distance farther than 300 meters will not be detected or announced by the sound man. This mod isn't perfect at all. But hopefully it's good enough until someone can really fix the broken crew voices. Enjoy!

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
Will try this later, sounds good , thanks


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Old 12-03-07, 07:52 AM   #29
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Thank You, great idea!!!!!

Best Regards

Stary Wuj
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Old 12-03-07, 03:30 PM   #30
aanker
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Don't know if this is the right place to ask but is there a way to play (or even edit) these dsd files (particles.dsd) in something like Goldwave (which I have) or another program so I don't need to fire up SH4? What do you use?

Anyway, I really appreciate what you're doing. These are great and were badly needed.

Thanks, Art

PS: I've been searching for at least 2 hours..... lol
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