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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Lucky Jack
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Flower corvettes would roll on wet grass IIRC
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#17 | |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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I took a look through the GWX Museum and the SH3 Museum and they both state that the draft of the Flower Corvette is "3.5 m" NOT 5m Rob BTW: I did not see a C2 or C3 Cargo ship, nor a T2 or Y3 Tanker listed. Last edited by robj250; 12-01-07 at 11:42 AM. |
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#18 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
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Not every country has C2 and C3 ships...also in GWX they're called Medium merchant and Large Merchant respectively
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#19 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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I am now on a new mission heading for ET11. I was notified of a convoy when I was off the coast of Africa. The weather is terrible. On plotting the intercept, I figure it will be a daylight attack. Should I attack in the daylight, because my conning tower will be bobbing up and down in the waves.
Or, should I shadow and wait for nightfall. Remember, I make movies of my missions. Rob. |
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#20 |
Gunner
![]() Join Date: Jan 2004
Location: In an Octopuss' Garden
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I intercepted a convoy in the CF grid lightly escorted by 2 Black Swans and one corvette.I noticed that the Swans were riding unusually high in the water but not as much as the flower. It was literally floating on top of the water with it's prop turning but the ship itself wasn't even moving. How do you compute a solution requiring a positive depth? Aerial torp? I saved the pic with Ctl+ F11 but couldn't figure how to post it.
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Smoke on the horizon captain! |
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#21 | |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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Your link would look something like this, but remember, your picture canot be any wider that the width of the subsim page. http://imagenumber.imageshack.us/ima...icturename.jpg thats imagenumber.imageshack.us/imagenumber/theirnumber/yourpicturename.jpg that's how you get it on this page, I think, but I think you have to put [img] in front and [/img] afterwards. Give it a try. Rob Last edited by robj250; 12-02-07 at 07:00 PM. |
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#22 |
Eternal Patrol
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And now for something completely different: the reality.
1) Corvettes were indeed sunk by torpedoes, some of them almost certainly with impact pistols. This is also possible in the game, it just doesn't happen all the time. 2) In stormy weather it was difficult to attack anything. Whole convoys would sometimes turn into the wind and become stationary, using just enough power to mantain direction and position. The u-boats couldn't do anything about it, because torpedoes were just as useless in extremely heavy weather as deck guns. 3) Shooting corvettes with deck guns: In real life the corvette has pretty much the same gun as the u-boat, with one major difference: it takes quite a few 4" shells to put down even a 900-ton surface vessel, while a submarine is just waiting to sink. Even it one hit doesn't sink the u-boat, it will almost certainly turn it into a very poor surface ship. "But if I surface behind him, he can't bring his gun to bear!" Nicholas Monsaratt recounted one time a u-boat tried this; the 40mm AA gun at the stern of the corvette promptly killed every German sailor who tried to get to their deck gun. The u-boat never had a chance.
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#23 | |
中国水兵
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Location: Edmond, OK
Posts: 285
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#24 | |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
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However, to play devils advocate, you 'could' , make a case for spending a torpedo on an escort if it happens to present itself, rather than hunting it - if that was to be the modus operandi of the KM service, you would surely be depleting the number of escorts faster than they could be replaced. Thereby you would be placing a manufacturing burden on the Britain (let's face it, there's a limit to how many destroyers you can buy) that she unlikely to meet. Even less likely because a shortage of escorts would mean an easier job for the rest of the KM, or even you on your next patrol. So although I agree that merchants should be our almost singular target (and that is the way I play), as that corresponds with historical reality, there is, I feel, a case to be made for those who would rather engage the escorts first. But isn't that why this game is so good? It's so appealing to so many people, who all hold different views on playing it. Long live SH3! ![]()
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#25 |
中国水兵
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Location: Edmond, OK
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I have always found that if I blow an escort/DD up with an eel, I willl not have that extra one when I need it to finish off a huge cargo or even a battleship. Discretion, in this case, is the better part of valor.
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#26 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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I am in an Atlantic storm and I just took out 2 ships in the convoy and then a J C Class destroyed came after me and I had to dive quickly but I did receive some damage. The torpedoes were set for megnetic depth for the ships.
Rob |
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