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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I want it gone, it's gamey.
Any ideas where to find it? tater |
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#2 |
Stowaway
Posts: n/a
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Try this in the menu.txt file:
589=;HULL INTEGRITY %s % Let me know if it works. ![]() |
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#3 |
Rear Admiral
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Thats easy. As NVDrifter pointed out. (although its further down in the menu.txt like a 4 digit line number that starts with 5)
I added it to TM 1.7, but ill be remarking it out again too. I have a more complex question. How do i get rid of that bloody timestamp that preceeds the target destroyed message?! Getting rid of the message itself s easy, the preceeding timestamp illudes me still. |
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Thanks, nvdrifter.
Thanks, ducimus. ![]() tater |
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#5 |
Stowaway
Posts: n/a
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Sorry guys. I just tried it and it didn't work. I could remove the text from the game, but the number still shows. The hull integrity number is probably located in the menu_1024_768.ini file.
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#6 |
Rear Admiral
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Dammit.
One biggest difference betwen SH3, and SH4, is the location of variables, or if their hardcoded or not. If its not in the menu.ini file, were stuck with it most likely. (edit: ill run a file comparision on the INI (again) when i get home. ) |
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#7 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I'll mess with it later. I can only dream upstairs right now, gotta wait til wife gets out of the OR, and kids go asleep before I can mod...
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