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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Planesman
![]() Join Date: May 2007
Location: united kingdom
Posts: 182
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i have never seen this ship is their a specific time or sompthing you have to do to see it i will do enything to spot this ship dose it dock enywhere? it it in one specific place
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U-168 Arctic wolf ..- | | | | | .- .-. -.-. - .. -.-. | .-- --- .-.. ..-. | --- -. | - .... . | .--. .-. --- .-- .-.. http://www.scoutnet.nl/~inter/morse/morseform.html Commander Of The Vladimir Lenin Akula-Typhoon Class Ballistic Missile Submarine |
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#17 |
Bosun
![]() Join Date: Dec 2007
Location: Manvel Texas
Posts: 62
Downloads: 20
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I saw her several times while on patrol in the Luzon Straits in the first stock version of SH4. Plotted speed at around 35kts if I remember right. Couldn't chase her down. Haven't seen her after later patches and with mods added.
Time wise, don't remember for sure, but I was using gato/balao class on assigned area near Luzon, probably 50 miles out with a 72 hr patrol. Radar Contact only. Heading NE on one occasion and NW on another. I did manage to get some screen shots. |
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#18 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
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It's funny I see this thread. I just spotted the Dutchman for the first time a little bit ago. I posted some shots in the screenshot thread if anyone is interested. I had spotted it while patrolling the Luzon Straits. I picked it up on radar and moved to intercept. To my surprise I saw the Flying Dutchman.
http://www.subsim.com/radioroom/show...postcount=1862 |
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#19 |
Engineer
![]() Join Date: Oct 2005
Posts: 209
Downloads: 2
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Sounds like the Luzon Straights are the place to be. I've almost finished a game on the U-Boat side and I'll start one up on the Fleet Boats side and go ghost hunting.
Mind you....if I never post again on this forum you'll know why. ![]() |
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#20 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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200 points to the first one to sink it!!
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Member of the Subsim Zombie Army |
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#21 |
Mate
![]() Join Date: Dec 2007
Location: Spain
Posts: 58
Downloads: 6
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I saw it the other day, as everyone else it was at the Luzon strait.
I got the a couple of short videos although I'm afraid they are a bit too dark, the original ones are not so dark but once I upload them to youtube they get darker; if anybody knows how to make them clearer I'll upload them again. |
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#22 |
Watch
![]() Join Date: Dec 2010
Posts: 24
Downloads: 235
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followed it
It's funny how I found it in the Luzon strait (As Always). I Happen to use a mod where you have a modern submarine, Top speed 36 knots. I don't remember the exact speed of this ghost ship, but it was something around 35 as I barely caught up with it with full speed. Strange how it suddenly disappeared...
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#23 | |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
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#24 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I have it in my sights.
As I write this, the Barbarinna is in contact of the Dutchman. Date: 06/24/44. North of Luzon. Coordinates: N 21'08", E 121'02"; Time: 0252 hrs. It is heading due east, right at my position; however my deck gun is taking too long to load, so I will probably just be able to wave as it sails by.
Note: First shot with deck gun was short. But I got two more shots off at a range of 2,000 yds with the deck gun. Both passed through the target. It is moving away in a northerly/easterly direction at 23.5 kts. It is real. Last edited by I'm goin' down; 12-20-11 at 04:46 PM. |
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#25 |
Watch
![]() Join Date: Jul 2007
Location: Near Loch Mich
Posts: 26
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And now you can build a model of it, and it glows in the dark as well!
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#26 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
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Still I have a couple of savegame approaching the ship, is a very mystic experience, specially in the night....but is damn fast, if you are a little bit off in the interception course, no matter what you could do, those sail will go more fast than your "modern" engines.
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#27 |
Rear Admiral
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I added a fleet of them into RSRD once, near the Solomons, it funny, they attack the Japs, sunk several DD's...Course unfair battle, since they don't take damage, but the Japs attacked them back...Not sure how those old smooth bore cannon can sink a ship, but it was funny watching about 8 Dutchmen take on a Kongo TF.
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#28 | |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
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great, please upload this on youtube, haha: ![]()
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#29 |
Rear Admiral
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#30 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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