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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Do you have hitches/freezes when panning bridge view? | |||
Yes - I see them too |
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5 | 55.56% |
No - my pans are smooth as silk |
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4 | 44.44% |
Huh? (Can you put the Poll after the post explaining it instead of before?) |
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0 | 0% |
Voters: 9. You may not vote on this poll |
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#16 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
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#17 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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I've been having lots of glitches like that, even when I'm not panning. Tweaking the Main.cfg file as per your instructions seems to have helped a bit. Running an antiquated piece of junk consisting of:
Intel P4 Northwood 2.4GHz, o/ced to 2.6GHz 1280MB DDRI PC2600 RAM Radeon 9600 Pro 256MB Windoze XP Pro SP1 Greek 120GB PATA Hard Drive I'm getting an ATi X1650Pro 256MB DDR3 today or tomorrow, I'll see if things improve.
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#18 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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We can't get enough performance in SH4 and I thought the dynamic shadows was broken? , thanks for the tip!
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#19 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
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Data/CFG/Main.cfg and GFXSettings.cfg and Effects.cfg
This is my set up for the Main.cfg: [SETTINGS] LoadingMovie=No VoiceCommand=No DisableMessages=No EventCamera=No [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=128;1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=8 RadioReport=8 Particles=8 PrayState=8 HunterState=32 3DRender=32 Maximum=8192 [VIDEO] Resolution=1024,768,60,22 this depends on your graffic's for your desk top. DynamicShadows=Yes this was no FullScreen=Yes Synchronized=Yes this was no I had it checked off TextureResolutionHigh=Yes [SOUND] Music=Yes VolumeGeneral=100 VolumeMusic=100 VolumeFx=100 VolumeSpeech=100 VolumeRadio=100 VolumeGeneralMute=false VolumeMusicMute=True this was false even though I had it checked in game VolumeFxMute=false VolumeSpeechMute=false VolumeRadioMute=false Max3DSounds=32 SoundTravel=True this was false even though I had it checked in game [Ubi.Com] GameName=SILENTHUNTER4 Version=SH4PC1.0 RememberCDKey=true [DEVELOPING] DevDebugEnable=No this was yes DevEditEnable=No this was yes MiniDump=No this was yes Now for the GFXSettings.cfg: [Minimum] DepthBufferEffects=0 Filters=0 Glare=0 UnderwaterDispMap=0 LightShafts=1 3DShipWakes=1 DetailedWaveRipples=1 UnitNormalMaps=1 ShipCausticsEffects=1 Ship3DDamage=0 CharacterDetail=1 ParticlesDetail=5 TerrainObjectsDensity=2 TerrainObjectsLODSize=10 GammaCorrection=50 VolumetricFog=0 [Medium] DepthBufferEffects=0 Filters=0 Glare=0 UnderwaterDispMap=1 LightShafts=1 3DShipWakes=1 DetailedWaveRipples=1 UnitNormalMaps=1 ShipCausticsEffects=1 Ship3DDamage=1 CharacterDetail=1 ParticlesDetail=8 TerrainObjectsDensity=5 TerrainObjectsLODSize=8 GammaCorrection=50 VolumetricFog=0 [Full] DepthBufferEffects=1 Filters=1 Glare=1 UnderwaterDispMap=1 LightShafts=1 3DShipWakes=1 DetailedWaveRipples=1 UnitNormalMaps=1 ShipCausticsEffects=1 Ship3DDamage=2 CharacterDetail=1 ParticlesDetail=10 TerrainObjectsDensity=8 TerrainObjectsLODSize=5 GammaCorrection=50 VolumetricFog=1 now for the effects.cfg: [WaterDroplets] DifractionCoef=0.03 WaterSpeed=3 MaxBlurMipMap=4 [BlurEffect] MaxBlurMipMap=4 [Glare] LOD0Factor=0.7 LOD1Factor=0.7 LOD1=3 I hope it help's people out for their own game's! Last edited by leovampire; 11-06-07 at 06:39 PM. |
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#20 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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I just tried editing all the cfg-files to this and the difference i marvelous
![]() Sh4/data/cfg and My documents/sh4/data/cfg/ |
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#21 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
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#22 | ||
Ace of the Deep
![]() Join Date: Apr 2005
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