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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sparky
![]() Join Date: Oct 2005
Location: Johnson City TN
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Ive actually watched one of my torps hit the prop of a target vessel...get knocked backwards...accelerate again and hit the ship.
Gotta love wild shots. ![]()
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"We're on the side of the demons, Chief. We're evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go." |
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#17 | ||
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
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#18 |
Grey Wolf
![]() Join Date: Sep 2007
Location: In the Air or hiding from Black Swans
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The cuase for the weirdness is most likely Bernard just swam to the tanker and pressed the self destruct button and came back on to the bridge like nothing happened.
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#19 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
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#20 |
Subsim Aviator
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I have seen it hit the prop and get knocked backwards too... but it did this about 3 or 4 times.
as the ship turned the torpedo was able to hit something besides the prop and it finally detonated, i have a feeling this is what heppened to Balz. 3 or 4 or 5 prop impacts followed by a good detonation would have easily added anywhere from 20 to 40 seconds to the "torpedo travel time" depending on how many times it was knocked back
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#21 |
Seaman
![]() Join Date: Oct 2007
Posts: 42
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Must to remember!
Philidelphia Experiment by U.S.? Perhaps affects torpedos? :rotfl: |
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#22 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
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Again, Consuela will be more than glad to have us back in her "bar". It's good to be back, you know? ![]() CapZap
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