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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Pacific Aces Dev Team
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I think Racerboy means he can adjust the zoom in all that range, in 0.1x increments :hmm:
And yes, zoom in real life scopes was only two positions, not progressively incremental ![]()
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One day I will return to sea ... |
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#17 | |
Black Magic
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#18 |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
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It amazes me the pluthera of knowledge hitman presents...Ill wait RB to download the results...send me a pm please or are we good to go?
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#19 |
Ace of the Deep
![]() Join Date: May 2005
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Sorry for the delay....I don´t find SH disc. Gunsight was a circular reticle with two wheels for angle and range. Handling both wheels has better precision. It had four zoom positions in game.
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#20 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#21 | ||
Black Magic
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What's everyone's take on this? Should I continue with making variable power scopes and all? If not, should any of them be variable power? It's really cool to use the variable power scopes... ![]() |
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#22 |
Pacific Aces Dev Team
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Personally I think that doing that with the bridge binoculars (Not with the UZO, though) would be really cool, as in fact sometimes Kaptain binoculars had a zoom of 10x, and some advanced binoculars are more or less regulable.
So I say: Go for it in the binoculars ![]() ![]()
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One day I will return to sea ... |
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#23 |
Sparky
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Hello, I'm looking for binoculars with hands
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Leutnant z.S. kimanu-96 |
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#24 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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Found a copy in the WAC5.0 GUI file :
https://www.mediafire.com/file/ta7y9...ocMap.tga/file Trust this is what you are looking for. ![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#25 |
Sparky
![]() Join Date: Aug 2008
Location: Poland
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Yes, this is what I was looking for, but I'm still looking for a nice moon. Does any of you have a better moon?
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Leutnant z.S. kimanu-96 Last edited by Belmondo; 12-18-24 at 08:09 AM. |
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