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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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Maraz, thanks for the link
![]() Hitman, thanks for the update - that sounds like a great WIP; we might finally get real-life targetting methods in SH3! ![]() I'll wait for a PM from the anonymous modder. Doesn't sound like our mods would be compatible if released seperately so hopefully I'll be able to get his permission to include his work in my mod... we'll see! |
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#17 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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Is there anyone here who speaks German and would be willing to help me with a handful of translations?
Edit: a helpful person replied via PM. Thanks ![]() Last edited by onelifecrisis; 09-25-07 at 04:15 PM. |
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#18 | |
Maverick Modder
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Location: England
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Quote:
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#19 |
Maverick Modder
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Location: England
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The periscope screen is starting to take it's final shape, so I thought I'd post a preview as promised. Please note that this is still WIP, so some minor aspects of what you see here will change slightly before the interface is finished (and there will be more additions soon, notably the 6 main control dials) but really this is pretty close to a final version.
Manual TDC / Single Torpedo ![]() ![]() Auto TDC / Salvo ![]() I hope that gives you a good idea of where the interface is headed ![]() Feedback is welcome! OLC Last edited by onelifecrisis; 09-26-07 at 04:09 AM. |
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#20 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
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Very interesting. Thanks! Will need some getting used to, but it looks like you get a good overview of all major data you need.
Will it be possible to close the Ship ID book (Erkennungshandbuch) completely, or does it always block part of the view. And will the 6 control dials be slideout? |
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#21 |
Maverick Modder
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Location: England
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Yes, if you're used to the normal interface then this one requires some un-doing of habits, which can take a little while
![]() The recognition manual does go away just like before but I posted screenies with "everything out" so ppl can see the way its organised. The 6 dials (which can be completely hidden using a button) appear on the left, over the water-level thing, when visible. More than that I can't say as I'm still playing around with them... |
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#23 |
Watch
![]() Join Date: Aug 2007
Location: Ballarat, Australia.
Posts: 28
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Great work!
![]() Can you please prepare a beta version so we can test it out and give you our feedback? It looks like just the kind of thing I've been wanting for ages, no more having to F6 everytime I want to adjust my torpedo settings, F5 back to periscope, F6 to tweak the settings some more, F5 back to periscope.. you get the idea! Being able to do it all on one screen will be excellent particularly for times where you only have a few seconds to tee up the shot. |
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#24 | |
Maverick Modder
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Location: England
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Thanks Maraz
![]() Quote:
![]() ![]() I won't have a beta ready for a few more days - so you might want to spend that time checking out the competition. ![]() |
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#25 |
Watch
![]() Join Date: Aug 2007
Location: Ballarat, Australia.
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Thanks for your reply!
I'll definately wait for you to release a beta in that case, waiting a few days or even a week isn't going to kill me. ![]() Your new interface definately looks like it will be 'the business'. I really like the space-saving aspect of the main officer/messages bar too. It's far more optimized the way you've done it. Keep up the good work. ![]() |
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#26 |
Ensign
![]() Join Date: Sep 2007
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The screenshots look very promising indeed.
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#27 |
Swabbie
![]() Join Date: Dec 2005
Location: Denmark
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I have allways wanted someting like this interface. looking forward to the release:p
![]() Tank you for the work |
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#28 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
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Very impressive work
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#29 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
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seeing the preview and.... not sleeping anymore
I saw the TDC/single torpedo screen shot and .... WOW!
I always whished for the flow of target selection, designation, aiming and shooting as Kapitän and I WO had done it. The periscope was always observing the target's movement, waiting for the hint of a zig-zag. I even thought about entering the spoken commands for the torpedo settings by keybord, but I didn't want to leave the targets unobserved. GREAT IDEA!
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#30 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
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Sleek design man
![]() That for sure.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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