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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Dec 2007
Location: Okinawa, Japan
Posts: 41
Downloads: 5
Uploads: 0
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I especially appreciate the SH4 effects, great idea!
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#2 |
Black Magic
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Paco,
to answer your question the latest version of my mods can be found at post #1 of this thread. for All, I have done a compatibility check of the exhaust mods with GWX 2.0. All the current versions of the exhaust mods at post #1 of this thread are GWX 2.0 compatible. Please read the note at the bottom of the exhaust mods section for explanation of GWX 2.0 compatible by me ![]() |
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#3 |
Stowaway
Posts: n/a
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Hey Racerboy! Thanks for blessing us with your mods!
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#4 |
Stowaway
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Hi RacerBoy,
have read about your SH4 mods for SH3 mod before and am thinking about re-installing SH3 with some mods to make it more interesting, namely the task force fest mod and your SH4 for SH3 effects mod. So i've downloaded JSGME, and your SH4 for SH3 file and put your file in the Mods sub-folder in my SH3 folder, but when i try to unzip it using WinRaR it says 'the archive is either in an unknown format or is damaged' and won't unzip it. Please excuse me if i'm doing something obvious wrong but WinRaR usually contains an option to 'extract to the specified folder' and just unzips this type of file to a folder of the same name as the original, that it creates, which i would then leave in the Mods folder, and enable, having removed the original zip file. I'm sure i must be doing something really stupid wrong but i've not had this problem with zip files b4. Any suggestions please? Thanks in advance if you have any ideas ![]() And while i'm here, can anyone suggest a mod compatible with SH3 and patch 1.4b that will add more ship types, and maybe supply vessels ( oooh deepie joy if i can reload on patrol ![]() Was thinking of GWX but i gather it has some bugs, including one with the ship sinking model which kinda puts me off. Plus i believe GWX is the Yanks V the Japs, or the Japs V the Yanks, so does that mean i'm in a Jap U-boat lol? And BTW why does my post icon call me a bilge rat lol? Last edited by roadhogg; 06-05-08 at 09:35 PM. |
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#5 | |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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#6 | ||
Watch
![]() Join Date: Feb 2007
Location: Holland
Posts: 28
Downloads: 2
Uploads: 0
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#7 |
Black Magic
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sub exhaust for XXI I will hopefully have available by next weekend (Dec. 23rd).
V2.03 of my SH4 effects (and more) for SH3 is ready and available and can be found here: http://www.subsim.com/radioroom/show...49&postcount=1 |
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#8 |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
Uploads: 0
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Thanks RB...now go sink some...
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#9 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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This is good news from a prolific modder, thanks for all your work.
At the risk of sounding a bit dumb, can you confirm if the mods listed below are GWX 2 compatable. I have been away from SH3 for a while, been mucking about with SH4 so I am out of sorts with whats what and whose who in terms of SH3 Quote:
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#10 | |
Black Magic
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#11 |
Admiral
![]() Join Date: Apr 2007
Location: Florida
Posts: 2,279
Downloads: 54
Uploads: 0
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I can give a conformation that the Flags and Pennants work with GWX 2.0 even though they where made for GWX 1.03.Oh RB I have to ask is your newest version of the effects mod GWX 2.0 compliant or are there still some bugs that need to be worked out?
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"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin |
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#12 | |
Black Magic
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#13 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#14 | ||
Black Magic
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#15 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Watch out, I started a few new careers in GWX2 with Racers SH4 effects, game loaded fine, I ran around a bit and sunk a few things, then ............CTD at first it seemed that all was working but turns out whatever did not combine meant a crash quite a while into a new career, though always on the first outing.
I tested this a couple of times and it definatly would pay to wait for new GWX compatable versions Quote:
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