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Old 09-12-07, 11:59 AM   #16
onelifecrisis
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CORRECT - I did not port the SH4 graphics, I was inspired by them as I thought I had made clear.

However I'm sure the GWX crew will come up with something better and make my mod redundant. In the meantime (and thereafter for non-GWX users) I presume my textures will suffice.

Last edited by onelifecrisis; 09-12-07 at 12:17 PM.
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Old 09-12-07, 12:38 PM   #17
onelifecrisis
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Quote:
Originally Posted by danlisa
What Dowly is talking about is 100% new/genuine textures created from scratch and solely for GWX/SH3.
This is good news. It means Dowly can make textures specifically for the GWX scene/environment, and also means he will be able to modify the Sea Foam settings in the scene to create exactly whatever effect he's looking for, whereas I was restricted to generic greyscale textures that would hopefully work in any scene. Without these constraints I imagine we'll see some very excellent waves in GWX 1.04!
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