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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How should The repeat patrol fix be handled in TM | |||
Leave it as an optional mod, its not really neccessary if you do your patrols correctly. |
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56 | 57.73% |
Make it the default installation, it's neccessary. |
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34 | 35.05% |
I don't use TM, and could care less. |
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7 | 7.22% |
Voters: 97. You may not vote on this poll |
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#16 | |
Seaman
![]() Join Date: May 2007
Posts: 36
Downloads: 0
Uploads: 0
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![]() Quote:
OT: I'd also love it if the "pencil mark map contacts" was set up as an optional component of the mod, too. Mostly because it's the only part of TM I don't use. |
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#17 | |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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![]() Quote:
Maybe Lt. Freeland and Disdale should grab a rowboat and just head east...with one oar.
__________________
TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#18 |
Rear Admiral
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I have to admit that was a good read.
![]() Voting aside, ive developed a new fix for repeat patrols, that isn't as hard scripted as previous versions that i'll be making as default instillation in TM 1.6. In short, how it works, is that in a 3 month time span, two mission areas will be available for the game to pick from. Might be Area 1, or Area 2, which you get is up to the game. After 3 months, those areas are expired, and then the game has 2 more areas to pick from. then again, after 3 months, the current area assigments expire, and a new set of areas become available. |
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#19 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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Clever solution Ducimus. You have attracted my interest. I'm one of those operating out of Pearl who hasn't had any repeat missions yet. I haven't put any mods at all into the game. I also haven't had any instance where HQ hasn't replied to my out of torpedoes radio call (if I wait long enough.)
-Pv- |
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#20 |
Soundman
![]() Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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looking forward to the repeat patrol fix. I am based out of Fremantle, WA and have been given the same 'drop spy off Singapore' mission 3 times! The 3rd time I just gave up and exited the game. I might try what Stufer suggested and get him to exit at Fremantle (he might live a little longer, cept for the crocs, great whites and bull sharks off the WA coast).
Any ETA on TM 1.6? oh and btw, my radio doesn't work any more. I can't messages or contact reports. |
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