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#16 |
Watch
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no. you ONLY have to take range. Take range, send to tdc. Wait a few minutes. Take another range, send to tdc. Click on the speed estimate tool and click the button to estimate speed. It will tell you the course and speed. You do NOT need to get AOB or ANYTHING other that range (which also gets bearing) in order to have the course and speed estimate.
This is how it works with patch 1.3. There's a sticky on it right at the top of the first page of this forum. I see .thank you! If only taken the course,so aob is easy to take. |
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#17 | |
Seaman
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#18 |
Ensign
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Additional question(s),
My standimeter marks are always crap and so my speed estimates are crap. I lock target and line up the overlays waterline with the highest point of the visable target. Any additional pointers? And how can I reset the data for a new course and speed estimate so that my old, previous crappy mark does not interfere with my new estimate? |
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#19 | |
Seaman
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The next time you're tracking a single target, take some time to compare your range estimates with what you can see on the map with map updates turned on. Estimate range, and then measure it on the map. See how they match up. If you're getting a range that is too high, you're bringing the image down too far and not lining it up with the actual top of the mast. If the range is too low, you're not bringing the image down far enough. It can seem like it just doesn't work, but once you get it right a couple of times it's pretty easy. b) I'm not sure myself. It's annoying to get a somewhat accurate range measurement and then see "speed 98 knots". I THINK that it uses your last two measurements. If it just doesn't seem to be working then wait two or three minutes from your last "estimate speed" click and get the range. Then wait another two or three and get it again. then check speed. THis usually works for me when I've completely screwed it up. But if you haven't been detected, feel free to just shut it down, put some distance between yourself and the target and start the approach again. It's slower, but much easier than trying to re-do everything at the last second and it usually works a lot better. |
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#20 | |||
Ensign
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Guess I will have to wait until they are much closer. But not so close I will miss my good angle. ![]() |
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#21 |
Watch
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By the way, except the method of made the plotting team, how can I estimate the speed of target in the sh3 by the periscope's reading. It never tell me the course of target.
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#22 | |
Navy Seal
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You can also extend the line between the points for a rough course. Keep plotting points to refine his course and speed. In the Pacific, you can use the attack map with the position keeper turned on to compare your speed and course to the actual speed and course. If your aiming point drifts away from the position of the target, it means either your speed estimate or course estimate are slightly off. Readjust the TDC from periscope view and recheck for accuracy. When everything looks steady, down scope, wait for your shot and hit 'em with the scope down. THEN tell us how great the U-Boat is. The Germans would kill for an American submarine. ![]() I'll let someone else jump me about the type XXI. But they never saw meaningful combat.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#23 |
Watch
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no. you ONLY have to take range. Take range, send to tdc. Wait a few minutes. Take another range, send to tdc. Click on the speed estimate tool and click the button to estimate speed. It will tell you the course and speed. You do NOT need to get AOB or ANYTHING other that range (which also gets bearing) in order to have the course and speed estimate.
This is how it works with patch 1.3. There's a sticky on it right at the top of the first page of this forum. According above,In the sh4 It will announce course at the same time of estimating the speed,so,in the sh3 how can I estimate the course of target by the periscope's reading.(only use plotting two marks to measure the course,without other easier method?) |
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#24 | |
Navy Seal
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__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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