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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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![]() Sorry That’s Right You can put on your Server, that’s great. Thanks!! |
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#2 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Can someone pleae reupload this mod with playable VIID U-Boot? Can I use this mod with GWX 3.0?
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U-552 Tiger IDF |
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#3 | |
Rear Admiral
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username: Maik password: Woelfe I think it may be the fourth one down on the list. If so, I'd say it was designed for use with GWX based on the name - but which version, I couldn't say. If there is a readme file in the download it will probably have more information. ![]() |
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#4 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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![]() but I really love standard VIID with older turm. Has anyone seen such mod from Tomi_099 with this wonderful VIID Boat with older turm (as in screens in first post here http://www.subsim.com/radioroom/show...28&postcount=1 and on the screens from Tomi_099 above)????
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U-552 Tiger IDF |
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#5 |
Sailor man
![]() Join Date: Jan 2006
Location: Serbia
Posts: 50
Downloads: 97
Uploads: 0
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Few years ago I had mod for laying mines...
I think I still have it, somewhere on my pc. It's contact mines from tubes, and procedure was like firing torpedoes, except torpedo you "fire" mines and they stay afloat! |
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#6 |
Sailor man
![]() Join Date: Jan 2006
Location: Serbia
Posts: 50
Downloads: 97
Uploads: 0
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If anybody solve problem with laying mines, I think that other "problem" will be results of that action.
It means that we will be unable to see result of our mine field. It is historical correct, but we all wish to know if we sunk any ships. ![]() Also, problem is in SH3 stock. We can lay mines, and if we be etc. 100 km away from field and some ship sunk on our mines, we will not get any information in the game. ![]() |
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#7 |
Stowaway
Posts: n/a
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I don't think there is 100% credits or reporting on ships sunk by mines dureing WWII anyway.
As long as you complete your mission to lay them what does it really matter? Call it 'The Fog of War' and play. ![]() |
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#8 | |
Sailor man
![]() Join Date: Jan 2006
Location: Serbia
Posts: 50
Downloads: 97
Uploads: 0
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![]() Quote:
I am pretty sure there is 100% credits on ship sunk or damaged by u-boat mines during WW2... ![]() I agree, it doesn't really matter, but it will be nice to know results of your mission. Like this very successful patrol of mine-laying boat U-118... http://uboat.net/boats/patrols/patrol_3781.html All ships hit mines during time of 3th patrol. In SH3 we will not get information if we are miles away... ![]() ![]() ![]() |
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