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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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#17 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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I'm confused.
![]() Is there a fix for the animated periscopes or not and if so will it work with Captain Cox's mod "PULL DOWN PACIFIC MAP for SH4 for Patch V1.3 REVISION A" ?? ![]() Go Modders, go. ![]() ![]()
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#18 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Yes of course it will work! ANVART is the hero of the today I would say (whoops that rimed
![]() ![]() http://www.subsim.com/radioroom/showthread.php?t=118978 |
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#19 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
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#20 | |
Rear Admiral
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![]() Quote:
I also have to say, im really surpised Anvart got this working. I was told that the periscope animations were not in the dat file, so i thought the issue an impossiblity. (how can you fix what your told is not there?) But apparently things were there, although i don't think anyones really going to miss the periscope handle animation. |
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#21 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
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Look.. I don't want to sound like a party pooper.. but if your going to call this a fix then your wrong, This fix breaks other stuff ingame so its not a fix but a work-a-round mod at best. "Sorry but I'll pass.
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#22 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
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breaks other stuff in game ???
working just fine to me
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"victim's ? ... arent we all ? " |
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#23 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
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Missing lables, lights in the wrong place, changed 1.3 3d layout an so on, like i said a work-a-round not a fix.
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#24 | |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=118978
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Regards, Bando |
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#25 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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I'm the one to tell Ducimus this can't be done, so you should blame me.... Our modders never cease to amaze me :O I need to look into this AGAIN.
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With strength I burn... |
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#26 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
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Yeah, Anvart's quite a character
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Regards, Bando |
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#27 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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WOW! @elanaiba you guys should mabye ask Anvart to do some "skunk work" projects for you
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#28 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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![]() Quote:
![]() CapCox, you confuse me... It's very simple job...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#29 | |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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#30 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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![]() Quote:
![]() If the Dev's would have thought it was such an easy job...well then they would have fixed it very fast...no? :p @all the Dev's. This is of course intended as sarcasm ![]() |
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