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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Invasion of Valletta! - Pic Heavy
Hi all, well I had to do it, sneak into Valletta & try to earn some renown! As I approached the island I was met with a small task force of 2 frigates, 2 destroyers & a corvette. Running silent at periscope depth I closed in on their Starboard side perfect for a quick 90 shot, and as luck would have it the last ship was a frigate, I calculated speed using 3 minute timer, manually set TDC for 360-20, distance 1.8k meters, I had a full load of fish & thought I'd send 3! One hit near the stern & down she went!
![]() Just after I fired the torpedo's I dived to 120 meters & changed course 45 degrees to port away from the scene, we were all breathing heavy as a destroyer closed to around 600 meters then circled for a while & left, after about 30 minutes had past it was safe to surface & continue on our way. Not knowing where mines or nets would be I plotted a course straight down the middle! ![]() Then A visual sighting of a destroyer forced me to take her down to periscope depth, running silent, Hydraphone operator confirmed heavy DD trafic, on approach I put scope up just enough to break the surface for a second & check things out, then lowered scope again. ![]() Getting close to the port & sea depth is now only around 20 meters. ![]() Now I'm inside & there are 3 destroyers anchored next to each other I figured I would take these out or on my departure they may be active & waiting for me, closed to a good position I sent a torpedo to each, that's all it took! ![]() Contact reports confirmed large moored ships further in: ![]() so I proceed, depth 12 meters with only a few to spare: ![]() Once in I get a report of depth charges & things get a little tense, however it turned out to be the Luftwaffe attacking a troop transport, one of my targets, lucky for me it was only lightly damaged but unfortunately for the pilot a destroyer shot him down, splashed down about 200 meters away, a little too close, and Johan soiled his pants, ![]() To my port side I passed a Troop transport as I closed in on the damaged Replentishment ship, one shot from one of my stern tubes finished the job: ![]() Then the other stern torpedo sent the troop transport down: ![]() Time to leave: ![]() I plotted a course out and as there were a few DD's on my port side I decided to exit a different way heading south once out of port, however I recieved minor damage to the bow planes as I ran into a net: ![]() Then changed course & went out the way I came in, passed the net then carried on a course due south toward my patrol area! Quite surprised that I never got pinged once, probably just lucky! The End.
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Sub captains go down with their ship! |
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#3 | |
Canadian Wolf
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RDP |
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#4 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Thanks, the smoke mod is a combo of Urfisch & Sobers, can put together & upload if you want.
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Sub captains go down with their ship! |
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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I haven't actually noticed, however I haven't been watching for it either, I will get up the artillery accademy and check it out, also thanks again for your time & effort making those missions.
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Sub captains go down with their ship! |
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#7 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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Very nice pics, and congrats on you raid. I see very good results. ![]() do you think it's possible to have that combo uploaded? I would like to give it a try if possible. Thanks a lot. CapZap
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#8 |
Sparky
![]() Join Date: Jun 2006
Location: Mediterranean
Posts: 156
Downloads: 220
Uploads: 0
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Hey Reece,
Superb journal you have here indeed! I just followed your screenshots as if i am watching a movie... just if i had a popcorn to complete the ambience!!! (The Boss would have DC'd ![]() For that sea effect, which file i need to download from your site? There lots of options and i seek for a GWX version?
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Games are never finished. They are abandoned. |
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#9 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Before I do that I had better do a report on the shell splashes for MM, the outcome may put you off! I did some tests MM & noticed that when the shells hit the water a plume shoots up lingering for around 15 seconds (from start to end), I assume this is normal: ![]() ![]() ![]() ![]() Could you elaborate on this, the shot you posted before, or the problem you have does the above effect just stay there forever or something? ![]() Edit: For those who are scratching their heads, the problem MM is referring to is in the particles.dat file that is part of the smoke effect by urfisch ... maybe.
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Sub captains go down with their ship! |
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