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Old 08-28-07, 09:52 AM   #16
bigboywooly
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There are no land units at Punto in GWX

The Br merc in Brunsbuettal was moved in 1.03 IIRC
Maybe 1.02

But not there any more either way
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Old 08-28-07, 04:37 PM   #17
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Quote:
Originally Posted by bigboywooly
There are no land units at Punto in GWX

The Br merc in Brunsbuettal was moved in 1.03 IIRC
Maybe 1.02

But not there any more either way
Seems that the brit merchie doesn´t know my GWX version (it´s 1.03). I´ll send a letter to the royal navy about that.
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Old 08-28-07, 04:44 PM   #18
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Yeah i've noticed a lot of Enemy Ships in Neutral Harbors. They don't give me a lot of trobule i just sink them once i enter the harbor.
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Old 08-28-07, 06:43 PM   #19
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Neutrals? What neutrals!!! Sink them all and let god sort it all out.
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Old 08-29-07, 08:43 AM   #20
bigboywooly
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Quote:
Originally Posted by PhantomLord
Quote:
Originally Posted by bigboywooly
There are no land units at Punto in GWX

The Br merc in Brunsbuettal was moved in 1.03 IIRC
Maybe 1.02

But not there any more either way
Seems that the brit merchie doesn´t know my GWX version (it´s 1.03). I´ll send a letter to the royal navy about that.
Ah your right
My bad
Was moved in 1.04
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Old 08-29-07, 11:17 AM   #21
Sailor Steve
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Here are the actual rules governing neutral ports for this time period:
http://fletcher.tufts.edu/multi/texts/BH044.txt

Art. 16. When war-ships belonging to both belligerents are present
simultaneously in a neutral port or roadstead, a period of not less than
twenty-four hours must elapse between the departure of the ship belonging
to one belligerent and the departure of the ship belonging to the other.


Of course the game doesn't take this into consideration. In the interest of playing realistically, I never go into neutral ports (except Vigo, of course).
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Old 08-30-07, 03:51 AM   #22
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Quote:
Originally Posted by Sailor Steve
Here are the actual rules governing neutral ports for this time period:
http://fletcher.tufts.edu/multi/texts/BH044.txt

Art. 16. When war-ships belonging to both belligerents are present
simultaneously in a neutral port or roadstead, a period of not less than
twenty-four hours must elapse between the departure of the ship belonging
to one belligerent and the departure of the ship belonging to the other.


Of course the game doesn't take this into consideration. In the interest of playing realistically, I never go into neutral ports (except Vigo, of course).
Interesting document. Rules out neutral harbor raiding entirely, if you are playing "authentic."
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Old 08-30-07, 04:08 AM   #23
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The British used the '24 hour rule' on the Graff Spee in Montevideo to allow more naval assets to arrive in preparation for her eventual sailing
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Old 08-30-07, 11:20 AM   #24
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Back in 1864, when the USS Kearsarge found CSS Alabama in port reprovisioning at Cherbourg, France, US captain Winslow was careful not to enter the port, choosing instead to wait outside for captain Semmes to bring his ship out. Had he entered the bay, Semmes could have brought Alabama out first and escaped while Kearsarge was forced to wait the 24 hours required by law.

It was that incident that I think of whenever neutral ports are mentioned.
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Old 08-30-07, 04:08 PM   #25
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Quote:
Originally Posted by Sailor Steve
Back in 1864, when the USS Kearsarge found CSS Alabama in port reprovisioning at Cherbourg, France, US captain Winslow was careful not to enter the port, choosing instead to wait outside for captain Semmes to bring his ship out. Had he entered the bay, Semmes could have brought Alabama out first and escaped while Kearsarge was forced to wait the 24 hours required by law.

It was that incident that I think of whenever neutral ports are mentioned.
Here is a nice site with the commanders' correspondence.
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Old 08-30-07, 04:12 PM   #26
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by PhantomLord
Quote:
Originally Posted by bigboywooly
There are no land units at Punto in GWX

The Br merc in Brunsbuettal was moved in 1.03 IIRC
Maybe 1.02

But not there any more either way
Seems that the brit merchie doesn´t know my GWX version (it´s 1.03). I´ll send a letter to the royal navy about that.
Ah your right
My bad
Was moved in 1.04
Good to hear that.
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Old 08-31-07, 07:15 AM   #27
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Quote:
Originally Posted by desirableroasted
Quote:
Originally Posted by Sailor Steve
Back in 1864, when the USS Kearsarge found CSS Alabama in port reprovisioning at Cherbourg, France, US captain Winslow was careful not to enter the port, choosing instead to wait outside for captain Semmes to bring his ship out. Had he entered the bay, Semmes could have brought Alabama out first and escaped while Kearsarge was forced to wait the 24 hours required by law.

It was that incident that I think of whenever neutral ports are mentioned.
Here is a nice site with the commanders' correspondence.
Great site....thanks for sharing
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Old 08-31-07, 07:19 AM   #28
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yes thanks for posting the site.
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