![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Jun 2007
Posts: 8
Downloads: 48
Uploads: 0
|
![]()
Ok, I just receive my copy of Silent Hunter IV, on my very first patrol., playing with on realism options on except Manuel Targeting and No Map Contacts Updates. On my way to patrol next to Formosa, I meet a Small Modern Composite Vessel, sunk it with ease, then I meet a huge convoy consisting of 10 Small Passeger Vessels, 3 Light Cruisers and about 6 Destroyers.
I went to periscope depth and rigged for silent running. I got into position for a 90 degree starboard shot. So I wait for gyroangle to go to 0 degree and shot 3 torpedoes at 1 of the light cruisers, 1 of them exploded prematurely and the convoy started evasive manuevers, the other 2 torpedoes competely misses, though they have not detected where am I yet. In my frustration I quit the patrol. I was using the Salmon Class and Mark 14 Torpedoes by the way... So, now my question is, what is the best way to approach a convoy and get into position for a 90 degree shot? |
![]() |
![]() |
![]() |
#2 |
Watch Officer
![]() Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
|
![]()
in 100% realism, I run at 30 meters, pass through the dd umbrella and go to periscope depth when Im around the middle of the convoy (a little ahead of it). This way the vessels are much closer (around 500/700 meters) and I don´t need to use the tdc for the nearest targets, using both bow and stern torpedos indiscriminately :p .
Is a bit of a mess when they start evading, but you should be able to take down a few. A task force is another story, they are usually faster and more dangerous, no time for hide & seek. If Im at a good firing position ahead of them, I take my time to get a good solution and go for the biggest prizes (carrier or battleship). |
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]()
Short and sweet....I get in front of the convoy, submerge and let them come at me. Normally the lead DD will be basically zigging and zagging searching. Try to evade him by coming in on his port/starboard side. Do not attempt to go under him. Usually he can pick you up on sonar. Once he is passed, go to periscope depth and pick the merchants you want to sink. You will not sink them all so be happy with 2-3 sunk or damaged. Once the party starts, plan on evading out of the rear of the convoy. Plan you plot for a endround and get in front of them again. This means, run parallel to the convoy heading out of sight to get ahead again. Repeat your attack!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Jun 2007
Posts: 8
Downloads: 48
Uploads: 0
|
![]()
So you pass through the DD umbrella without silent running? Won't the DDs detect you?
|
![]() |
![]() |
![]() |
#5 |
Watch Officer
![]() Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
|
![]()
not if you are not so close.
|
![]() |
![]() |
![]() |
#6 | |
Lucky Jack
![]() |
![]() Quote:
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#7 |
Swabbie
![]() Join Date: Jun 2007
Posts: 8
Downloads: 48
Uploads: 0
|
![]()
Ok thanks, will try that out later. It all over for the convoy once I break through the umbrella.
![]() |
![]() |
![]() |
![]() |
|
|