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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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"victim's ? ... arent we all ? " |
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#17 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#18 |
Helmsman
![]() Join Date: May 2005
Location: CSA - Confused States of America
Posts: 107
Downloads: 99
Uploads: 0
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Where is file for Sonar Station? Tex etc. I would like to take a shot at cleaning it up just a bit.
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#19 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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Wouldn't it be great if the SH1 Sonar and Radar Suite could be added to SH4
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#20 | |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Screw this 3D stuff... give me clean, high detail 2D stations! JD |
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#21 | |
中国水兵
![]() Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
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#22 |
Helmsman
![]() Join Date: May 2005
Location: CSA - Confused States of America
Posts: 107
Downloads: 99
Uploads: 0
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Thank You.
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#23 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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I suspect Oakgroove is making a Bordinsturment style mod...(one of the first and best dial mods for SH3)
Am I right? Only he will know.. |
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#24 |
Planesman
![]() Join Date: May 2007
Location: San Francisco, California
Posts: 185
Downloads: 1
Uploads: 0
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Is this still [WIP], Oakgroove? I was hoping for something exactly like what you showed in your screenshot there. Looks great in the screenshot already -- what's still "in progress" on it?
nomad_delta |
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#25 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
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Um........................
I'm embarassed that I started this thread. I was running SH4 with the low resolution graphics setting enabled. Switched to hi-res and everything's sharp and clear on those dials now. ![]() Still, the sonar screen is one of the visuals that should always be sharp, even when on low res settings. So a mod would still be appropriate for always showing Sonar in hi-res. |
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#26 |
Planesman
![]() Join Date: May 2007
Location: San Francisco, California
Posts: 185
Downloads: 1
Uploads: 0
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I'm running in 1600x1200 with all the detail settings turned to max, and it's still pretty hard to read for me. The screenshots OakGroove posted of his "w.i.p" were much cleaner looking than what I see on my screen, at least.
nomad_delta |
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#27 | |
中国水兵
![]() Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
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![]() I didn't put it on hold or anything, just want it to be as good as it can be. Reference material showing the instruments in their original WW2 config. is scarce. The more grateful i am that Gino generously offered his help and expertise on some details. ![]() Still some work to do, but you'll get the idea: ![]() ![]() ![]() ![]() ![]() ![]() |
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#28 |
Stowaway
Posts: n/a
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yummy, oakgroove!
If you release, I hope we will be able to use only parts of your mod ![]() |
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#29 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#30 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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Wow, this is looking most excellent. Great work OakGroove.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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