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Old 05-08-07, 11:24 AM   #16
Nightmare
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Quote:
Originally Posted by spdklls
I would like a mod to be able to set the angle for each tube independently, instead of having to turn the dial before each shot. This would allow a much more accurate attempt at a true salvo;(launching a group of torps with a certain degree of seperation to cover all evasive maneuvers the target may try to take). It would be nice to be able to hit the target at three or four different spots also. To be more specific, I'd like to be able to set a spread angle, have the selected tubes open doors together, and fire in rapid succession with one fire command (click the fire button one time). This is probably not historically accurate, but I think the US subs should be equally as capable as the German subs. Come on, the US had to know about the German TDC's, that's what spys were for! Sorry if this makes no sense to some, I'm having a hard time describing exactly what I want.
I understand what you are trying to achieve. You basically want how salvos were handled in Sh3. However, the fleet boats did not have that same control. There was only one dial on the gyro angle offset on the TDC so a new angle had to be entered after each shot, just like how it is done in game.

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Old 05-08-07, 01:30 PM   #17
donut
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Join Date: Apr 2004
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thin skin

Joea, may be I'm the thin skinned old bag. Sorry pal,must be having a bad hair up my butt,Apology. Just spoke with Hellen Wait,about patch 1.03

Last edited by donut; 05-08-07 at 01:42 PM.
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