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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 630
Uploads: 0
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#17 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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Thanks for continuing work GWX Team
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#18 | |||
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
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#19 |
Machinist's Mate
![]() Join Date: Feb 2007
Posts: 128
Downloads: 12
Uploads: 0
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Don t want to play my brown nose here but I really dunno what can be done with GWX to make 1.4 a big deal. I can't see any big think doable and missing in GWX 1.3.
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#20 |
Captain
![]() Join Date: May 2006
Location: USA
Posts: 503
Downloads: 3
Uploads: 0
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Gosh, take your time on this. I just got started on 1.03
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#21 | |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 630
Uploads: 0
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#22 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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:rotfl::rotfl:
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#23 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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And it's not just merely throwing in new units either - there's numerous other enhancements aimed at raising the GWX bar yet again. I'm amazed at what some of these guys come up with! Alas though, at this point it is too early to show off any of our latest wares. Once we have undertaken some more unit and integration testing (in other words, confirmed that everything works as planned), we'll be in a position to post some screenshots plus write some information covering the new "non-visual" inclusions. Watch this space! |
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#24 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 168
Uploads: 0
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The more you know the less you say.
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__________________
"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#25 |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
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Thanks for all, GWX guys
![]() Take your time !! With 1.03 and exploring SH4, i'm so busy !! How do you find the time for playing, working, make mods, love your family and other stuff .. ? ![]() Do you know a place who sell some cheap time ? ![]() |
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#26 |
Stowaway
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Why not include a Bernard mod, random crashdives during sillent running, faulty torpedo launches, randm leaking etc....
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#27 | |
GWX Project Director
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#28 | ||
Stowaway
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#29 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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To be in the "Know" of what GWX 1.04 will be, you must have a Level 10 Top Secret clearance, and not even the Beta Testers have that. It's a Devs realm only.
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__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#30 |
Stowaway
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Not a problem, I call CIA and tell them that I have special intelligence that the devs are suspected to aid bin laden and sooner or later they would have to tell us or they will risk another raid by SWAT....
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