![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#17 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
|
![]() Quote:
![]() Maybe I find the time for a second attack tomorrow. Edit: Second run, crew spotted escorts at 15-16 kilometers when passing the convoy in the early morning. It's day already so I hung the boat on the peri. hopefully there'll be some more testing situations on the way back to Lorient. Edit: Third run, three eels left to sink a torpedoed tanker and large merchant. Lying flooded in front of the convoy. Light: day to dawn. heading escort spotted at 16,3 km. Dropping to pd. Mod works fine. ![]() Edit: Mkay, got sunk instead. But still, the mod works fine. :rotfl: Last edited by Kaleun Cook; 04-22-07 at 04:31 AM. |
|
![]() |
![]() |
![]() |
#18 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
|
Quote:
![]() |
|
![]() |
![]() |
![]() |
#19 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
|
![]()
Good !
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#20 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
im confused. i thought this stay alert mod only worked with 8km visibility. the post by Kaleun Cook above suggests otherwise, is there a stay alert form for 16km users or is it only the hydrophone changes? and in regards to that whats the difference between the 2 files?
|
![]() |
![]() |
![]() |
#21 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#22 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
any ideas when the mass public can get it? if its a matter of days il hold of startin a new career
|
![]() |
![]() |
![]() |
#23 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
We have a WIP for 16km Stay Alert crew mod. It´s not yet finished and it´s not so well polished as the 8km version...I only will release it after the guys (testers) post their feedbacks. And also only if the mod really works well. Let´s wait a bit more! ![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
![]() |
![]() |
![]() |
#24 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
|
![]()
I can only repeat hwat I posted as edits earlier:
Quote:
Since then I use it as if it was a ready-made release. Works superb. |
|
![]() |
![]() |
![]() |
#25 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
||
![]() |
![]() |
![]() |
#26 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#27 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
and when do we get
![]() ![]() I can't wait for it to be released |
![]() |
![]() |
#28 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
is this mod rdy for release yet?
|
![]() |
![]() |
![]() |
#30 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
|
![]()
I thought he was abandoning the idea - introduces new problems whilst fixing old ones eg vampire night vision?
|
![]() |
![]() |
![]() |
|
|