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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Swabbie
![]() Join Date: Mar 2007
Posts: 9
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Is that when SO says "Enemy os pinging us"? |
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#17 |
Sparky
![]() Join Date: Jul 2006
Location: Germany
Posts: 156
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When you are detected (by ASDIC) the frequency and volume of the pings usually increase compared to when they are just randomly pinging around while looking for you.
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#18 | ||
GWX Project Director
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Read the posts that ref linked to above. It will help you. Stock SH3 caused everyone to form really bad habits IMHO. Since GWX alters the proficiency of enemy ASW operations... there is usually a "shock" phase you go through. Adapt and overcome! ![]() Run slow, silent, and deep. Stay away from shallow water, and choose your fight wisely. The ASW elements in GWX are by no means impossible to avoid... but they will happily punch your ticket if you act like a cowboy. |
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#19 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
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Hi Ref, yes the sea was calm & was early morning, snuck in to around 1.5k ahead of convoy for a 90 degree shot, silent running, when scout DD is around 1k off I stop the boat & lower periscope even though I have only the tip showing I'm very cautious.
![]() I watch the sonar & once the scout is passed I raise the scope just out to get bearings on my target that I have previously chosen & calculated data on, if I need to I may slowly creep closer till I'm in close enough, then I continue lowering & raising scope till it's time to fire, in this case I was about 1.5k, speed set to 8.5 knots & adjusted TDC to fire at bearing 20degrees, once launched I lowered periscope, set depth to 80meters & course to an almost U-Turn! ![]() Quote:
![]() Kinda spoils things a bit!! ![]()
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Sub captains go down with their ship! |
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#20 |
Lucky Jack
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Or just do what they did in "Down Periscope". Start singing as loud as you can and hope they'll think you are just bunch of drunken fishermen.
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#21 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
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Hi Dowly, I see they let you off on good behavior!
![]() ![]() Yes, when I was in the brig I was getting Subsim forum Withdrawls ... in a big way, just goes to show "you don't know what you've got till it's gone!". I also see your waiting impatiently for SH4 1.2 patch! ![]() Cheers Mate! ![]()
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Sub captains go down with their ship! |
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#22 | |
Medic
![]() Join Date: Apr 2007
Location: Cornwall, UK
Posts: 167
Downloads: 0
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P_Funk - I appreciate your advice (and I by no means shy away from a challene at all, that's why I have a high reality rating on), but the point I was making was more that they know where I am no matter what I am doing... I can sit on the sea floor right next to a wreck and they find me (nothing going, silent rigging on), even 100 mtr below the surface in a violent storm - sorry, but even today's hunters have a hard time matching that feast... It is one thing of being outfoxed in a fair fight, but quite another if the opponent uses a set of rules not available in r/l... Don't get me started on the r/l scenarios - in the timeline I am playing U-boots were hunting in packs - not one U-boot against five or six DD's... My grandfather was a U-boot Kommander and I remember quite a bit of what he told me about it and what I read in his manuals and other books he kept - this is where my fascination comes from in the first place... I don't meant to pee anybody off (especially not those that spend all those countless hours making the mod, respect to you guys), but you might want to have a read of Otto Kretschmers Biography - he went right into the centre of the convoy and took it from there (re-enactment of that is impossible with the settings in GWX as it is, I am sorry to say, and that is defeating the object of the game imho)... Last edited by Spytrx; 04-17-07 at 10:57 AM. |
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#23 |
Sailor man
![]() Join Date: Nov 2006
Location: Seehausen/Altmark Germany
Posts: 44
Downloads: 6
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Hy Kaleuns
I cant sea your point. I have no problems with the DDs. @Reece: You toled about a 8.5 kn speed. Do you mean you went to flank speed for the turn. If you are, you dont have to wonder why you have been detected. For myself, I hafe no problems with the DDs. Ive been hunted realy hard only ones in 40m of water, but escaped damaged. During an attack I go barly deeper than 120m. Tey drop some DC and loose contact to me. Its my 13th patrol and Ihave never been destroyed yet. But I get dammaged nearly every patrol. Geetings |
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#24 | |
Captain
![]() Join Date: May 2006
Location: USA
Posts: 503
Downloads: 3
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First patrol with 1.03 and I just hit a convoy from within the convoy. Even managed to fire Fore and Aft torps without turning I was so in the think of it. Two Black Swans and at least one DD never got a wiff of me. Although, the weather was so bad, I don't see how they could have. |
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#25 |
Sailor man
![]() Join Date: Jan 2006
Posts: 47
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You might also try turning the u-boat detectability indicator on for a while just to help you get used to the more capable AI.
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#26 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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The pinging question: I'm just reading Das Boot and have read some other stuff lately. In all of these books the authors say that the "ping" sound is created when the asdic signal actually hits the steel skin of the boat. Can anyone confirm that? |
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#27 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
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GWX DD AI aren't so bad. I'm on my second GWX career now. In the first I completed the war (23 patrols) DiD. I was damaged a bunch of times, but never severely, by DCs. The closest I got to getting nailed was in the shallows near Grand Banks (40m). I couldn't help myself but attack a convoy there, and was detected in calm water by 3 escorts. It was a ping fest. Slowly but surely, flanking and changing course ~25 degrees each time they did a DC run, I worked my way to deeper water. And by the time they finally lost me I still had decoys left. Remember to listen to them over the hydrophone - get a sense if the attack run is dangerous (i.e. they will run overtop of you), and if so, make the appropriate turn and go flank for a bit. Stay as deep as you can, drop decoys, etc.
By the time I read your post, I was ready to make a post saying that the GWX ai were too easy. I'm begging for a good depth-charging right now. |
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#28 | |
Medic
![]() Join Date: Apr 2007
Location: Cornwall, UK
Posts: 167
Downloads: 0
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![]() I do all that - with the exception of decoys - the early type 7's don't carry any... slowly but surely I am starting to wonder if you play the same game as me - we are talking GWX out of the box, no tweaks or mods (none at all, just the 1.03 patch), right? If so, do me a favour and start a career in '40 or '41 and test your theory... |
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#29 | ||
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
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![]() The only way I can see getting caught by DCs is if you sit still and hope they don't find you. An active evasion style will save you (almost) every time. |
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#30 |
Medic
![]() Join Date: Apr 2007
Location: Cornwall, UK
Posts: 167
Downloads: 0
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Just got blasted again...
![]() this time I used external camera and the DD followed my sub move by move, even though the stealth meter showed green with no ping (silent running, 1 knot, 120 mtr) it also knew exactly when and how to place the dc's --- so for me that is it. I take the whole lot off and start fresh thanks for the support though... |
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