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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Will Ubi ever release the SH3 SDK? | |||
I think they will |
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8 | 5.84% |
Its possible, but dont hold your breath |
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36 | 26.28% |
They wont release it |
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84 | 61.31% |
This thread insults me. You shame your family and all those you associate with. |
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9 | 6.57% |
Voters: 137. You may not vote on this poll |
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#16 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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Silent Hunter 3 will die without SDK in hands of community.
I hope UbiSoft can see it that way too... (voted option 2) |
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#17 | |
The Old Man
![]() Join Date: Jul 2005
Location: Canada
Posts: 1,448
Downloads: 10
Uploads: 0
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#18 | ||
Grey Wolf
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#19 | |||
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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![]() Quote:
![]() But it might be better this way. Some people just wouldn't get to play anymore ![]() And besides would half of the community be spending more time on downloading upgrades and resolving issues with installing them, posting bugs etc, than actually on playing. Last edited by ichso; 08-14-07 at 12:27 PM. |
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#20 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I don't think they will, either.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#21 |
Ensign
![]() Join Date: Jun 2007
Location: Waiting for convoys of the coast of Donegal
Posts: 227
Downloads: 0
Uploads: 0
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Pardon my ignorance but whats SDK? I've no idea what it is..
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''Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better'' SAVE U 534!! http://www.atlantik-pirat.com/U-534page.htm ![]() ![]() |
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#22 |
Chief of the Boat
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#23 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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never
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#24 | |
Chief of the Boat
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#25 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: Illinois, USA
Posts: 140
Downloads: 4
Uploads: 0
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I would doubt it. Even though SH3 has an active mod community, I dont see Ubi taking an interest in letting people mod their game for whatever reason. Its a shame though, games that have a public SDK usually have a very active fan base (even niche games), and large scale mods can and have even gotten the attention of the games developers.
Maybe if we give Ubi GWX and say it could be better with an SDK :hmm: |
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#26 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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If it got even better than now there would be less a reason to buy SHIV or possible followers. So why should they ?
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#27 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,732
Downloads: 171
Uploads: 0
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Maybe someone could ask UBI how much to release the SDK?
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Sub captains go down with their ship! |
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#28 |
Planesman
![]() Join Date: Nov 2006
Location: Melbourne, Australia
Posts: 197
Downloads: 5
Uploads: 0
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I beleive that with some of the tools coming out of the community like S3D we're coming close to the capibilities of the official SH3 SDK.
Everyone here practically begs "we need the sdk, we need the sdk" and I don't think a lot of people realise exactly what a SDK is. The SDK will be a collection of documentation and tools for editing the data files. It won't magically let us fix all the remaining SH3 bugs, give us wolfpacks, etc etc. A SDK won't let us change hardcoded values. they are HARDCODED into the game engine, and we'd need the full source code for that, and that will most likely never happen (I'd love to be wrong though) The efforts of the modding crew here in reverse-engineering the structure of the data files is truely impressive. I think if you took all the modding tools developed by the community we're already well over halfway to a full SDK, and progress is still continuing. |
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#29 | ||
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
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It's mainly the source code that is needed. I thought this thread was about the SDK AND SH3's sources. The SDK is just a way to edit the game code more comfortably but with out this, a SDK is somewhat useless. Quote:
The ability to change things in SH3 by modders mostly referes to edit configuration files, creating new textures or 3D models and some complicated Hexedit tweaks. To make real changes to the gameplay, change things in the computer's behaviour, in changing weather conditions, the submarine's behaviour, damage model etc, you need the source files to change it there and be able to recompile the changes. Like now you only got binary files which are really hard to make changes to and many scripted things in config files, which can be changed more easily but control the sim only to a certain extent. And that's the point at which the source code is needed and a comfortable development enviroment around it would be nice. You don't necessarily need the SH3 SDK, but as it is built for SH3 it would make things easier. |
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#30 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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WTH is SDK ?
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Gruß ![]() |
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