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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Stowaway
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#17 |
Gunner
![]() Join Date: Feb 2007
Location: Houston, Texas
Posts: 99
Downloads: 0
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Nice!
This is why I love the Modding Community! You have some modders who strive to make the game more Historically Realistic based on Research. A way to relive history and honor the men who really sailed in the subs. NYGM ![]() Then you have others who want to play Star Wars in the Pacific, and call others "Rivet Counters". Now, we need a name for this second group....hmmmm I propose the word "Farb"...In the reenacting world it refers to someone totally unrealistic. Like someone who shows up to a Civil War event wearing modern day eyeglasses with a M-1 Garand Rifle.....FARB or FARBY..That should work.. ![]() |
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#18 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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"well i know they are different but would it be possible to make them compatible with each other ? Or form some kickass mod out of both of them or something ?"
Im not sure why you would want to do that...my mod does little more than add more storage, slightly faster reloads and slightly more HE damage...mixing it with this mod wouldent do anything usefull, IMO ![]() Cheers |
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#19 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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ok but when i try to install this mod with jgme then it says the .sim files have already been altered with the improved ammo mod
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#20 | |
Stowaway
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#21 | |
Stowaway
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#22 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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yeah exactly you got it right
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#23 | |
Stowaway
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#24 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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To be honest I think its not for me (like you I am in to realism here) but I know that feeling...used to do hacks/trainers for Battlefield a long long time ago.
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#25 |
Stowaway
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The secret to these automatic deck guns is the liquid cooling system. Now why didn't the Japanese Navy Dept think of that?
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#26 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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Cyberops...the mini tweaker is very easy to use and nvdrifter has a ton of files for it.
Try it out and muck around a bit...you can make your own mod with exactly what you want ![]() suppose I should mention that the tweaker makes a copy of any file it writes to...so you can always get your default file back. |
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#27 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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Jeez, look at my picture...I look like Kirk Douglas
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#28 | |
Stowaway
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#29 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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i will try to do that thanks.
One more thing i just tried out this mod and i love it but one thing that i dont like is the terrible flickering the screen does when im like on the bridge and the firing is going on. Anything that can be done about that ? |
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#30 | |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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The secret tests carried out in Guam Island, shown that they use of sake to prop the shells. This will cause a punch on US ships/subs. In one of the tests a shell passed through battleships hull hiting a sub, which pindown in seconds. ![]() |
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