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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ensign
![]() Join Date: Apr 2006
Location: Walla Walla, Wa
Posts: 223
Downloads: 3
Uploads: 0
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Thought I read in the manual about the Adversarial Multi-player mode where there is an option to set the convoy to zig-zag and vary speed as evasion tactics. Maybe its something like that to throw off the solution(s)
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#17 |
Seaman
![]() Join Date: Mar 2007
Posts: 31
Downloads: 0
Uploads: 0
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I love it when I fire 4 of my torps for 1 target and each one hits a different target doen the line
![]() have any of you hit a ship with for torps with the result of no visual damage except for a slight lean? either my torps are weak or thats a super strong ship... I dont know anything about these things so it could happen in rl, it just seems rediculous to me |
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