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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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It is complicated... because where does it tell me if it is safe to dive or not? It doesn't. Therefore when I dive and my engines don't work and I sink like a stone how do I know what is going on, is it the boat is knackered, or is it bugs in the programming? How can you tell the difference? Which is what is most irritating about SH4, I'm sorry for my language but to cut a long story short, SH4 is crap and I don't like it. I was nuts to think I could play both U-Boats and American Subs. |
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#17 |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
Uploads: 0
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I returned in Bergen a couple of hours ago after leaving the pacific for the time being. It's not the bugs that concern me the most, but the complete lack of you actually being there! The voices are dull and most of the time i can't understand them (i'm not german!!
![]() I really hope it gets better in time but my biggest fear is that the pacific just isn't my theater for submarine's. Tijn |
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#18 | |
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
Downloads: 5
Uploads: 0
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allied kills a german human= good?? when is it good to kill someone?? so if I shot a child molester I am a "good guy"?? how about if a child molester shot a wanted bank robber is he a "good guy"? war is not about good guy and bad guy war is an Ugly thing |
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#19 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#20 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Well I consider the Nazi's the bad guys immaterial to who shot who, Hitler started the war, he ordered the final solution, he saw to the death of countless millions right on up till the end, so yeah, I stand by my original statements.
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#21 | ||
Commander
![]() Join Date: Jan 2007
Location: Kent
Posts: 473
Downloads: 1
Uploads: 0
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Its a game not a re-enactment. Relax
__________________
The beauty of not planning is that failure comes as a complete surprise without any of the stress that might normally precede such a venture |
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#22 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Yes war is an ugly thing - a necessary evil sometimes - but this is a game and should be treated as such Not a debate into good and evil |
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#23 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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#24 | ||
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Well, move on lads, nothing else to be said. Thank god all the NYGM team or the GWX team didn't think that eh? Otherwise, we'd all be playing PS3 or Xbox with supa cool subs that dive in 2 seconds, have überfast, unlimited reloads and damage control from the starship enterprise. Wouldn't that be fun? ![]()
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#25 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Sh4 has a lot of potential , but now is too buggy . i´m going to go to the pacific, but not before the last patch
Go to the pacific now is too dangerous, you have to fight against japanese and your boat bugs at the same time,:rotfl: broken devices, pumps leakings, radar malfuntions... dumb repair crew...
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#26 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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#27 |
Rear Admiral
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WHen you've played SH3 as much as i have, they're's no going back.
Is SH4 buggy? Yup. Will it get better? Im 100% positive about it. The games been modded to where its more playable whilst we wait for the next patch. I didn't complain about the game, i just went about trying to fix it as best i could. As a game, Sh4 is in some respects superior to SH3. In other respects it fails because of its buggy state. To the casual user, SH4 would be REALLY hard to get into because of it. As an aside on damage control; People are used to clicking "realistic repair times" or "realistic sub damage" and in SH3, it really didnt mean anything. The reality is, if your sub was hit by a shell, and the pressure hull punctured, you couldnt dive. Sh4's damage model reflects this reality. In SH3, you get a deduction from your hull integrity and your crush depth became shallower, in Sh4, if your bulkhead(pressure hull) has a large breach and if your submerged, your boat will flood faster then you can pump the water out. In SH3 (after mods), repairing your diesals took like maybe an hour or two, in SH4 it may take all day, which also is more realistic. (not to mention you can see your repair crew at work in the CR, tools in hand) Overall it took me awhile to get used to the idea, but in this respect the game is pretty deadly, and it keeps you on your toes. I certainly think twice before engaging in a gun battle with an armed target. |
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#28 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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Thats a very good point Ducimus. Everyone thought that the damage model was busted. Turns out that SH3 has socialized us so that we don't even recognize realism that we've always demanded.
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#29 | |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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For now i am back to the U-boot too waiting for the REAL American submarines happy times ![]() |
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#30 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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