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Old 03-30-07, 12:20 PM   #16
fullmetaledges
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Quote:
Originally Posted by Fat Bhoy Tim
Quote:
Originally Posted by fullmetaledges
the forward was flooded nothing else, but as soon as you touch bottom because of flooding, everything breaks (bug)
To be fair with a single fully flooded compartment you're dead anyway, as the crew in there will have drowned. All 5 bulkheads gone means the sub has suffered a catastrophic failure along its entire length. Accurate enough if you ask me, even if the implementation isn't exactly intuitive.
I meant to say flooding not flodded, and if a singly flodded compartment means your dead then why do they have watertight doors between them?
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Old 03-30-07, 12:21 PM   #17
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Originally Posted by GakunGak
Am I wrong or you do not have DC button activated [second from the right on your second screenshot]?:hmm:
no I don't, i was trying to reproduce what I think is a bug so I didn't want them fixing things
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Old 03-30-07, 12:28 PM   #18
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Quote:
Originally Posted by Fat Bhoy Tim
Quote:
Originally Posted by fullmetaledges
the forward was flooded nothing else, but as soon as you touch bottom because of flooding, everything breaks (bug)
To be fair with a single fully flooded compartment you're dead anyway, as the crew in there will have drowned. All 5 bulkheads gone means the sub has suffered a catastrophic failure along its entire length. Accurate enough if you ask me, even if the implementation isn't exactly intuitive.


Thank you Fat Bhoy!!! The sub is not indestructable! One compartment flooded and your toast. The Hollywood patch it up and dive to 1000 feet is just that Hollywood.

I applaud your response Fat B!!!!Drive the sub like is it an egg, you need to be carefull with it or it will crack
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Old 03-30-07, 12:35 PM   #19
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SO, lets say a compartment was half-flooded and then repaired. Does the flooding reduce over time as you pump it out, or is that it? It's flooded for good?
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Old 03-30-07, 12:37 PM   #20
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Quote:
Originally Posted by quadraspleen
SO, lets say a compartment was half-flooded and then repaired. Does the flooding reduce over time as you pump it out, or is that it? It's flooded for good?
It should be pumped dry depending on how bad the bulkhead was damaged. If you look at the damage control screen and you see a full blue block over the compartment. Your pretty much toast.

Also, repairs take much longer in SH4 than in SH3. By long shot.
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Old 03-30-07, 12:46 PM   #21
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Jeez, this damage model will take some getting used to!

I think, if it worked, over time, it might be better than SH3; It seems to be trying to be a bit more "joined-up" and cleverer than SH3, yet failing due to more little, yet show-stopping bugs (crew deaths etc) It certainly encourages you to take more care when planes are around. I'm sure they weren't all engaged IRL anyway. It's so tempting once you've had a hit or two, but it seems all it takes is a few cannon rounds from a plane and that's it, unless you can limp home surfaced...
Grrrr. Just lost _another_ boat. Ho hum...

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Old 03-30-07, 01:00 PM   #22
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by Fat Bhoy Tim
Quote:
Originally Posted by fullmetaledges
the forward was flooded nothing else, but as soon as you touch bottom because of flooding, everything breaks (bug)
To be fair with a single fully flooded compartment you're dead anyway, as the crew in there will have drowned. All 5 bulkheads gone means the sub has suffered a catastrophic failure along its entire length. Accurate enough if you ask me, even if the implementation isn't exactly intuitive.


Thank you Fat Bhoy!!! The sub is not indestructable! One compartment flooded and your toast. The Hollywood patch it up and dive to 1000 feet is just that Hollywood.

I applaud your response Fat B!!!!Drive the sub like is it an egg, you need to be carefull with it or it will crack
I know that one hit from a plane or a gun from a ship could kill a submarine as they are fragile and I'm not looking for a indestructable sub what I'm trying to say is if I take flooding and thats the only damage I have and I sink to the bottom like in the first picture then why when I settle on the bottom of the sea floor at 65ft does everything else in my sub just die like in the second picture.
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Old 03-30-07, 01:08 PM   #23
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@Full,

If I'm not mistaken, the subs damage is handled like the vessels damage...hit points. If this is the case, enough hit points are gone to make your sub implode. I'm guessing on the hit points but I believe this is how sub damage is handled.
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Old 03-30-07, 02:45 PM   #24
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@AVGWarhawk: Congrats on your 3000 post.

Still, I kinda miss ol' SH3 damage model interface, it was kinda easy to handle...
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Old 03-30-07, 03:25 PM   #25
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You can pump out the water from a flooded compartment,but it seems to take a few days to finish...and until it does get pumped dry any attempt to dive is likely to kill you.

And even with a repaired bulkhead and a dry compartment I won't go deeper than periscope depth...I figure any deeper is just tempting fate.
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Old 03-30-07, 03:48 PM   #26
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Quote:
Originally Posted by GakunGak
@AVGWarhawk: Congrats on your 3000 post.

Still, I kinda miss ol' SH3 damage model interface, it was kinda easy to handle...
Thanks!

Sh3 was much easier but fixed to quickly for my taste. This is a little more complex and challenging. I had to stay surfaced for repairs and fend off aircraft. It made the game play just that more immersive to me. I like the damage screen and the process to handle it.
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Old 03-30-07, 04:00 PM   #27
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Please be aware that when one is using white text people using the Lazyblue theme can not read a thing Easiest solution would to just use the default text colour and not change it at all.
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Old 03-30-07, 04:12 PM   #28
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Well, you like it 'cos you are a hardcored subsim skip, but for an ensign like me, I like it by the ol' style by kaspersky: install it and forget it...
And the flooding in sh3 was more easier as yo have the priorities of flooded compartments as the others can wait...
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Old 03-30-07, 04:26 PM   #29
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It appears that our quality German welders and repair tools were left floating back in the Atlantic.
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Old 03-30-07, 04:28 PM   #30
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Well, I would like to comment that on my particular situation, it showed no damage whatsoever to the bulkheads - none. No flooding etc...

One can only assume its a bug of sorts and that the devs are reading this thread and will address it.

S! Reich
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