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#16 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Ok I belive to see now where I was making incorrect edits, and what should have been done. Much appriciated and will give the another shot in a while. I am quite sure edits to basic.cfg would then need to be done while SH3 is not running, so an alt+tab plan & batch file or some jazz to swap out files between loading patrols is out.
Thought of looking at using TweekSUB to alter & look at what tubes get what type of fish not in home-port. But I thought that might cause a problem if I switch out a basic.cfg, maybe not. One thing at a time. Does anyone know, historicaly what supply ships had for Torpedoes vs. Cows? I'm thinking for resupply it was this is what we have, this is what you get ![]()
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#17 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
|
Rubini;
I have another problem not actually on topic but it involves the Thalia resupply ship at Cadiz. Wondering if you have heard or seen this. Basicaly when I start the patrol back up most of the time the sub is stuck inside the supply ship! Now I have found a way to work around this by setting depth to about 9m, avoiding the bottom (very shallow) and within about a minute the sub will slide / drift out. PIA. But I also found out if you crank the rudder and set speed to full/flank it will pop out to, however this makes the supply ship move W. And after a while the Thalia will be headed for the Atlantic! Do you or anyone happen to know of this and if there is anything that can be done to resolve docking at the Thalia resupply? Thanx! edited to add screens stuck 3 out of 4 times Thalia on the move?
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