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Old 03-26-07, 02:34 PM   #16
Dustyboats
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Mini Chrono/Nav Tools mod.

Hi Chumo.
I have a conflict with your mod and the tools mod (that releases real estate on the charts). I can only have one or the other,,,,,never the twain shall meet,,,,Any advice ?
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Old 03-26-07, 02:45 PM   #17
Onkel Neal
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They probably are in the same file, so you will wan to take the no tools modded file, and manually mod the mini-watch in it.
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Old 04-05-07, 03:19 PM   #18
donut
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chomu

chomu,
you made a change to menu_1024_768.ini Where to find? Because of conflict,I want to edit manualy.

RetroNavMapTools - Jiims NavMapTools - Aces Colored Menu Bar (Combined) will not work with, Mini Chronometer & visaversa,
in jsgme. Never mind I just read your first post again.

Last edited by donut; 04-05-07 at 04:00 PM. Reason: mistaken
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Old 04-05-07, 03:39 PM   #19
Banquet
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This is very nice, chomu.. thanks for making
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Old 04-05-07, 04:35 PM   #20
NefariousKoel
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Thanks chomu!
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Old 04-06-07, 12:25 AM   #21
simsurfer
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Quote:
Originally Posted by FIREWALL
Kool mod. Installed immediatly. Has anyone noticed the watch pops up at 256 or higher tc?
That thing is a royal PITA, any fix for that? Plus I cant see how the thing works, when I launch the torps the thing has already been counting tomething and the red needle is not set correct. The whole thing is screwy??
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Old 04-06-07, 12:36 AM   #22
NonWonderDog
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It works, but there are two red needles. The seconds needle is HUGE, while the minutes needle is small enough that it will probably be covered by the seconds indicator.

You can time two different things at once on the watch in SH4, but it's still a lot more annoying than the simple stopwatch in SH3.
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Old 04-06-07, 02:13 AM   #23
donut
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%!@ TCx512

Quote:
Originally Posted by simsurfer
Quote:
Originally Posted by FIREWALL
Kool mod. Installed immediately. Has anyone noticed the watch pops up at 256 or higher tc?
That thing is a royal PITA, any fix for that? Plus I cant see how the thing works, when I launch the torps the thing has already been counting something and the red needle is not set correct. The whole thing is screwy??
Agreed!
I asked a higher authority to Mod this,if all else fails you can enable it in commands bar,& drag it almost off screen,workaround.
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Old 10-25-07, 01:32 PM   #24
Brenjen
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Default sorry

I hate to bump this old post but I'm new here & to this game. I installed this mini-chrono mod because I hate the giant one. I have found that the mod doesn't work in V.1.3 (0x41270006 not found). I tried narrowing it down by opening both cfg files side by side (the original & the mod) & copy-paste changing it but I was only partially successful; the outside was smaller but the center of the face was still giant square

Has anyone made this work? If so, how? I really want this mod to complete my changes.
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Old 10-25-07, 07:36 PM   #25
longam
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I wondered what happened to this, Leo?
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Old 10-25-07, 11:15 PM   #26
Brenjen
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If I must, I may just open both side by side again & re-write as much as it takes to get it right. I have zero clue what I'm doing really; I just change what I see that's different & check in the game to see what happened but I saw progress on my first attempt so I know I was going the correct direction, however slowly it was
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Old 10-26-07, 05:30 AM   #27
jimimadrid
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Try this -> http://www.subsim.com/radioroom/showthread.php?t=123470
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Old 10-26-07, 08:54 AM   #28
Brenjen
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I'll just wait for 1.4. I'm not losing any of the other mods when I install the mini-chrono,the game just won't run with it installed. I don't want to uninstall then reinstall everything just to use JSGME when all I am lacking is the chrono mod.
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Old 02-25-15, 05:44 AM   #29
thegrindre
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Help! I'm looking for the smaller watch mod (chronometer) but all the links in post #1 are broken.
Where can I get the smaller watch mod?

Thanks

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Old 02-25-15, 07:10 AM   #30
Moonlight
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Downloads section should have some, try this mod for starters.
http://www.subsim.com/radioroom/down...o=file&id=4063
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