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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Does a Gato have two muzzle doors,outer hull,& inner muzzel? The breech door is in the torp.rm. When ordered ,open outer doors it was just the hull doors? someone set me straight here!:hmm:
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#17 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Awlsome video
Position is everything,
![]() posted to wrong thread,but great! http://www.subsim.com/radioroom/showthread.php?p=455264&posted=1#post455264 Last edited by donut; 03-22-07 at 02:10 AM. |
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#18 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
Downloads: 1
Uploads: 0
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![]() Quote:
For highly detailed specs and drawings of torpedo tubes see http://www.maritime.org/fleetsub/tubes/index.htm Look under "Muzzzle Door and Its Mechanism" for details and pictures of shutters. |
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#19 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Ok, so can we find out how to do this in the game, or do we have to ask for it in a patch?
Recall people that in SH3 you have to uncheck "auto torpedo loading" in the torpedo management screen and flip open the switches yourself at one of the TDC stations or the attack periscope. |
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#20 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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As in real life submarines, you will fire salvos the following way:
With a working solution: - select tube - apply spread (basically offset to the gyro angle) - fire tube - repeat for next tube. |
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