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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
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![]() Quote:
http://www.chinfo.navy.mil/navpalib/...12/rising.html |
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#2 | |
Eternal Patrol
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![]() Quote:
As for the 90 degree thing, one of the hardest points to recreate historically is the fact that US skippers WERE trained to shoot at exactly 90 degrees, and they had no idea that that was part of the problem. After Admiral Lockwood and then the Torpedo Test Facility ran tests by dropping them directly onto concrete test pads, they started designing a new impact pistol, but also advised sub skippers to not shoot at 90 degrees. The skippers had a real problem with that order, as it went against all their previous training. So if you want to be realistic you'll have to force yourself to keep shooting at 90 degrees until the end of 1943. Good luck!:rotfl:
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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This issue sounds like quite a quandary.
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__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#4 |
Bosun
![]() Join Date: Feb 2007
Location: Tennessee, USA
Posts: 67
Downloads: 149
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I found an interesting article concerning US torpedoes. Below is a link to that article. The article recaps the different torpedoes and discusses all the problems that plagued the early commanders in the Pacific (1941 to late 1943). Of particular note I found two keys items:
1. The TDC device was designed for the Mark 14 and later model torpedoes and the TDC was only fitted in Fleet boats (the S class was too small for a TDC). 2. S boats only carried Mark 10 torpedoes (this type only used a contact exploder). http://www.fleetsubmarine.com/torpedoes.html So, perhaps when playing Silent Hunter 4 in a early campaign a person may have a easier time engaging and sinking the enemy by using the old S boats (using the old Mark 10 torpedo with a contact exploder), instead of a Fleet boat that has the TDC and defective Mark 14 torpedoes. |
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