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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2007
Posts: 3
Downloads: 0
Uploads: 0
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What a great game ! Thank you to all who have made such wonderful mods (Commander and GWX ) as well !
Some questions (GWX + Commander on) 1. I am still using for the forseeable future automatic targeting. Under these settings, I would like to know: a. How do I select magnetic torpedo detonation ? Do I have to first go to the manaul targeting screen, flip the switch for magnetic, and then return to attack periscope, lock and fire ? Is this how it works ? b. I imagine I must know the ship type in any case in advance before doing this, correct ? (otherwise the automatic targeting would magically set the right depth under keel...) 2. GWX fatigue. a.Is the following correct: fatigue in GWX cannot be regained. You have a fixed amoiunt at start, and then is steadyly dwindles down. b. if this is the case, in order to do extremely long missions, you must run at over 1024 speed to have induce fatigue. c. How do people manage to have so many encounters/battles with ships ? I have to basically return to base after about 2 encounters battles because my guys are exhausted. 3. radio messages I am sure this has been asked before ![]() Thanks ! ![]() |
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