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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Stock SH3 - No mods - CTD!
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#17 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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started a career, no problems. dont understand your issues...gonna check the file again tomorrow.
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#18 |
Officer
![]() Join Date: Oct 2006
Location: filton england
Posts: 246
Downloads: 0
Uploads: 0
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ok cool. i didnt have any ctd's, just messages saying flack and deck guns destroyed. i installed when i was at base. wierd ill try it again
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#19 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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I just found out, that when using this Flak mod with my NYGM install, all flaks on u-boots go poof!:hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#20 | |
Sailor man
![]() Join Date: Dec 2006
Location: In a van down by the river.
Posts: 50
Downloads: 0
Uploads: 0
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#21 |
Stowaway
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I'm wondering. Did you correct the index?
Although it seems we may not have to everytime, it is there for a reason. Perhap the Game Engine accesses it on a need to know fast addressing scheme? Since a larger or smaller file is implanted, this index is wrong then. As a precaution, I make a habit of correcting it. |
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#22 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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#23 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Didint worked, when it starts loading in the GWX logo goes back to the desktop with an "Sh3 encountered a problem"
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#24 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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#25 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Hi, I liked the look if this, so downloaded it.
I installed it at the end of a patrol once back in base. Rolled back SH3 in SH3 Commander, and built a directory stack so I could add it via JSGME. The game loaded fine, and in base before the mission my sub had guns. But.... Once it loaded a game and my u-boat (type VIIC) was in dock all guns, including the deck gun had vanished! I tried it 3 times - manually adding it etc. but still no luck. I've just seen you have added a new upload, I'll give that a try. But its certainly exhibiting odd behaviour. Px3000 |
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#26 |
Stowaway
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@Urfisch, This is from Ref's dat file information.
"type 1001: INDEX this one seems to be an index, there are chunk ID's and the corresponding file postition, might have to update this if some chunk has its size altered, but some tries suggest this doesnñr affect loading." Cutting down the Shells and Gun dat files, I went through this INDEX and removed, and corrected entries as needed. 1st, just to be safe, 2nd, to reduce the file sizes themselves. It's just a thought at this time. Another thought, And I haven't looked at the obj files, so I may be off base. Are the old guns several parts and the New one obj? Although, if that was the cause, I'd think your install would crash. It looks to be an ID conflict as far as what I'm reading. |
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#27 |
Officer
![]() Join Date: Oct 2006
Location: filton england
Posts: 246
Downloads: 0
Uploads: 0
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im glad its not just me doing somthing wrong, i have no idea about what to do but good luck to anyone trying and thanks to everyone involved
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#28 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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dont know why there are ctds...its just a modified barrel and a reworked flak skin inside the guns_sub.dat. and with my installation the new flaks cause no problems. i have installed gwx (last version)...
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#29 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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Has your guns_sub.dat been modified by anything else you might be running or is it just the standard GWX version with the barrel and skin mod inserted? * hardly surprising that ![]() ![]() Last edited by Cheapskate; 02-12-07 at 04:30 PM. |
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#30 |
Stowaway
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Give me a link to D/L and I'll take a look at it real quick if you'd like.
the link in post one is dead. |
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