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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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Really ? That's interesting ! I though you can't hide torpedo (or UUV) launch at ANY circumstances. Can somebody please explain in full detail how in what situations TIW can be avoided ?
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#17 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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The TIW messages are now directly related to sonar contact with the weapon in question, so the messages are dependant on sonar detection of the torpedo or missile.
The tactical implications of this are that you can use the layer to hide your torpedoes, Molon Labe did this quite effectively in a MP game recently... Cheers, David PS The TIW messages were corrected between 1.01 and 1.03, as in the earliest versions of DW, the TIW messages were basically anything goes...
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#18 | |
The Old Man
![]() Join Date: May 2005
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![]() Quote:
Good to know this ! ![]() |
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