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Old 01-10-07, 11:13 AM   #1
HEMISENT
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Default GWX Hydrophone Station Volume

Prior to installing GWX (NYGM, RUB, Vanilla) I could hear ship contacts relatively easy out to maybe 20km then they gradually fade, if really trying hard faint contacts can be heard out to 30 -34 km. This has been discussed in the past.

At the GWX Hydrophone station my SO who is usually deaf and dumb can pick up a merchant 10 - 15 km distant but listening myself that same ship is not audible until maybe 8km. I was attacked by a DD yesterday and the damn thing faded out at 8km. I don't get it. The sound volume is turned up by the way. Even with my speakers cranked up there simply is no ship there past 8km under 8 it's louder than hell.

Anyone else running into this. forget about listening for convoys approaching from the distance. Anyone else run into this?
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Old 01-10-07, 11:53 AM   #2
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I play GWX. I have been keeping an eye on the range of the contacts when my SO reports one. The maximum he has reported is 29.7kms.(measured with the range tool) This is using the upgrade listening device. The name escapes me at the moment. (The one on the upper deck).

With the previous listening device, the maximum was around 9-10 kms.

As the SO goes up in experience he seems to be getting better; so much so that i prefer to travel submerged due to the increased range of detection.
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Old 01-10-07, 12:09 PM   #3
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Same as Gildor, I added the better hydrophone set up and use a blue crewman rated at 35/50 renown. He is quite good. What set up are you using. When I first started with the standard phones my blue crewman really sucked badly
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Old 01-10-07, 12:20 PM   #4
Albrecht Von Hesse
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I think you're missing HEMISENT's point. If I'm reading it correctly, he's not talking about his AI's sonarman's ability to 'hear'. He's referring to if you try listening to the hydrophone yourself, manually.
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Old 01-10-07, 12:31 PM   #5
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Quote:
Originally Posted by Albrecht Von Hesse
I think you're missing HEMISENT's point. If I'm reading it correctly, he's not talking about his AI's sonarman's ability to 'hear'. He's referring to if you try listening to the hydrophone yourself, manually.
Agreed prior to upgrade to GWX were you using same hydrophone type as this time????
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Old 01-10-07, 12:32 PM   #6
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Ah. Well, I can hear what my SO reports on the hydrophone. Still, when I manually do a sweep during a routine check, I can hear a contact before my SO. However, because he is so good, he usually reports it before I can man the station to check.

Both my radioman and sound man are petty officers and both have the radioroom qualification. The green bar in the sound/radio room is full so they are elite.
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Old 01-10-07, 12:54 PM   #7
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Quote:
Originally Posted by Albrecht Von Hesse
I think you're missing HEMISENT's point. If I'm reading it correctly, he's not talking about his AI's sonarman's ability to 'hear'. He's referring to if you try listening to the hydrophone yourself, manually.
Correct-My SO can hear same as always. No problem there. Right now as I turn the dial doing a sweep the notepad will pop up with a contact but I am unable to "Hear" that contact until I get really close - in other words the game is registering the contact but the "volume" that I can hear it at is greatly diminished or non existent "until" 8km from the contact then its audible-not loud but audible.
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Old 01-10-07, 01:20 PM   #8
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Default Can't hear.

Hemisent, I have noted exactly the same thing, and it must have something to do with the sensor changes in GWX. I am not sure who did these, but he is probably the only one who can answer this. I do not use the 16Km atmosphere mod. Incidentally, I set the hydrophone volume with set keys on a key and have noted the volume has about six or seven steps when I use the key, and only one step when I use the knob at the station.
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Old 01-10-07, 05:00 PM   #9
d@rk51d3
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Quote:
Originally Posted by HEMISENT
Correct-My SO can hear same as always. No problem there. Right now as I turn the dial doing a sweep the notepad will pop up with a contact but I am unable to "Hear" that contact until I get really close - in other words the game is registering the contact but the "volume" that I can hear it at is greatly diminished or non existent "until" 8km from the contact then its audible-not loud but audible.

Strange, I can hear contacts long before they show anything on the notepad, or external view.
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