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Old 12-26-06, 11:02 AM   #16
bigboywooly
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Vaguely :rotfl: :rotfl:
Dont know that class of Italian DD so you may be right there
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Old 12-26-06, 11:10 AM   #17
AG124
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Default Hunt II vs Spica

They are indeed somewhat similar, but the Hunt II displaces more than twice as much, and is quite longer as well. Also, the supersturcture would have the be significantly altered, especially the bridge.
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Old 12-26-06, 11:13 AM   #18
Mush Martin
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Default Hmmmmmmmmmmmm

as I recall I had been surprised to find my reference indicating the italian ship to be larger and It struck me as odd I will have to go back and check. Do you think any of us will ever make it as far as correcting the Italian or French navies (LOL) M.M.

Further to this I have two references that list different displacements one of approx 1000 ton and one of 675 tons the latter is most likely correct as this is in the main the same size as the larger classes of Italian TB's

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Old 12-26-06, 11:20 AM   #19
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Depends
It really needs someone with an interest in those navies to have go at them
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Old 12-26-06, 11:22 AM   #20
Wulfmann
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The problem with present DDs are making a generic type 4 can add a Tribal or J class or many of them as convoy escorts. I only use named type 4 in the RND so this can not happen.
The other problem is Polish, Yanks or any other are not Brits which were the vast majority of NA escorts. (The Canadians going half way and then changing over to the Brits can not be done or at least not easily and without disappearing mid Atlantic convoys)
The A-H classes that were converted were converted to convoy escorts so classing them as DE would actually be more appropriate for SH3 as they then could be used in the type 3 generic listings. It would be nice to have the 3 Hunt classes, the "A" type converted as well as the GW added US as Brit DE so the DE use could vary more and be the dominate convoy escort.
Then a proper River with the Black Swan and corvettes would better cover the reality of convoy escorting.
Yes, many great new ships in GWX.
I am a TypeVIIC driver in the NA primarily so tweak that area and tend to over emphasize what I would like for it. I also realize many other areas were vastly improved in GWX that type 3s are not as important as they are in the NA.
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Old 12-26-06, 11:28 AM   #21
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Default My custom ride

I dont really play online just solo My regular sub is a type IXB with a type VIIC/4 conning tower two 105's and two twin 37's this ship is modified in armour and fire power to equal (roughly) a super destroyer or Light cruiser in surface combat
(24/12.5 kts) guns and armour reduced to normal it would just about equal a JC Butler.

when campaigning I upgrade boats as available with a standard loadout and upgrades.
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Old 12-26-06, 11:42 AM   #22
Wulfmann
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For me it is making it as close to real as I can get it to simulate what a real Kaleun had to deal with.
But, that is me.
The fact is, how you like it is the right way whether or not others agree.
I remember Charlie added 2 15ich guns to his type IXC mid 2005 but I could not figure how to model the 3-4 complete rollovers a U-Boat would do from the recoil!:rotfl:

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Old 12-26-06, 12:24 PM   #23
Mush Martin
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Default making it real

actually making it real is what correcting the Rivers is all about I campaign historically
and use scenarios for moddelling and simming MM.
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Old 12-26-06, 03:07 PM   #24
Mush Martin
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First attempt

well as these things go it collapsed my museum and I replaced it with vanilla riverDE back into the sea file do I need to do roster simultaneously ??(Yes I went back and reread earlier post,will try again after cloning) also I havent been able to get the hang of cloning it yet it wont do the folder in total and stuff like the cfg file it says cant be cloned.

aside from redundancy what is the purpose of cloning as opposed to making copy?.

MM.

Last edited by Mush Martin; 12-26-06 at 03:33 PM.
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Old 12-26-06, 03:19 PM   #25
Mush Martin
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Default Well I'm learning

just wanted to see how my signature displayed. MM.
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Old 12-26-06, 03:23 PM   #26
Mush Martin
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GWX

Incidently I've never downloaded GWX where is there a good summary of the features?.
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Old 12-26-06, 03:40 PM   #27
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Quote:
Originally Posted by Mush Martin
Incidently I've never downloaded GWX where is there a good summary of the features?.
The GWX Manual is on this page. Just scroll down to find it.

http://www.users.on.net/~jscones/GWX/
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Old 12-26-06, 03:48 PM   #28
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Default gratitude dude

thanks fred I'm gone to get the wife, Later
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Old 12-26-06, 04:30 PM   #29
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Its only the dat file that gets cloned
If it isnt it will CTD as there will be an ID conflict with the parent ship
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Old 12-26-06, 08:51 PM   #30
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Default thats the ticket

thanks there wooly now it should start at least. MM.
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