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Old 12-17-06, 09:20 AM   #1
Faamecanic
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Quote:
Originally Posted by edjcox
Black as night?

Shouldn't the compass and the telegraph be illuminated at least?

Black nights seem darker and the ships are very dark...

Checked and recalibrated my monitor using the Nvidia system and still seems overly dark....

Guess I'll have to live with it....

Reticle in UZO is black, again shouldn't it be light green at night?

Perhaps I need to reinstall some mod I had?




Game play is great, load time a little excessive, long time for missions to load up as well.
You just hit my only Cons to GWX

Things that impress the crap outta me

1) Just of the East cost of England I did a hydro check and think I hear DOLPHINS?! WOW

2) Lighted ships...VERY COOL as I was pulling out of Willemshaven a tanker was coming in and passed 500m from my port... WOW WOW WOW

3) Modified Damage model VERY COOL

4) Modified Uboat behaviour in the sea ( rocking, pitching, rolling) WAAAAAYY COOOL.

5) all the radio traffic.... VERY COOL

Basically GWX... VERY COOL Great job team!
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Old 12-17-06, 06:37 PM   #2
Rubini
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Quote:
Originally Posted by Faamecanic
Quote:
Originally Posted by edjcox
Black as night?

Shouldn't the compass and the telegraph be illuminated at least?

Black nights seem darker and the ships are very dark...

Checked and recalibrated my monitor using the Nvidia system and still seems overly dark....

Guess I'll have to live with it....

Reticle in UZO is black, again shouldn't it be light green at night?

Perhaps I need to reinstall some mod I had?




Game play is great, load time a little excessive, long time for missions to load up as well.
You just hit my only Cons to GWX

Things that impress the crap outta me

1) Just of the East cost of England I did a hydro check and think I hear DOLPHINS?! WOW

2) Lighted ships...VERY COOL as I was pulling out of Willemshaven a tanker was coming in and passed 500m from my port... WOW WOW WOW

3) Modified Damage model VERY COOL

4) Modified Uboat behaviour in the sea ( rocking, pitching, rolling) WAAAAAYY COOOL.

5) all the radio traffic.... VERY COOL

Basically GWX... VERY COOL Great job team!
Yes, the dolphins have sounds that can be listen on hydrophones!! And when you listen them just check that box on the notepad on Hydrophone screen and you can see them with the external camera...with sounds! They are now on the RND all over the world!
GWX have a lot, perhaps hundreds, of others good news that aren't on the manual.
Some examples:


-Almost all ports have now land defenses (and no more that camera bug),
-The icebergs now follow waypoints and will be visually detected by your crew (with a little luck you will find then now on the game!)
-A lot of new airplanes and some of them with rockets against you (sergbuto mod added on GWX)!
-Some planes in take off pattern,
-Allied subs (submerged and surfaced) in historical patrol areas that can detect you and call for reinforcement. You also can detect them before and then try to sink them!
-AA on the roof of the sub pens on Germany ports,
-thousands of corrections on the RND waypoints (before this a lot of them could hit the land)
-A new weather system behaviour: the most realistic and fun possible until now for sure! No more that long patrols with the same weather! (notice that we don't recommend the use of the Weather Generator mod with GWX - it's not more necessary - but it's compatible if you prefer it anyway)
-A deep revision on the Campaign files with more historical Sea battles and main WWII operations (far more than ANY mod until now), new historical traffic on the RND all over the world, a deep adjust on the single contact issue, adjusts on the flotillas file with better historical patrol grids per flotilla, etc, etc: So, the best live world for SH3 ever!

We on the GWX Campaign Team will write a complete addendum for the GWX manual with all the news very soon.

Rubini.
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Old 12-17-06, 08:12 AM   #3
The General
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Default Congrats!

@The GWX team

You have taken a great game and turned it into a masterpiece! I hope Ubi are watching 'cos you guys set the benchmark very high.
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Old 12-17-06, 08:58 AM   #4
Biggles
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Living harbors! Now THAT'S a treat!

(people should keep in mind that until yesterday, I was only playing vanilla SHIII, so if there is any old stuff brought up by me, please inform me )

BTW, do you still have to speed on at top 256 to be able to meet any planes?
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Old 12-17-06, 09:23 AM   #5
Faamecanic
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Quote:
Originally Posted by The General
@The GWX team

You have taken a great game and turned it into a masterpiece! I hope Ubi are watching 'cos you guys set the benchmark very high.
AGREE 100%...

1) The Gwx team could have sold this mod for $20 a copy EASY! AWSOME job guys... VERY professional.

2) UBI would do well to CALL you guys and offer you at the very least, Beta test positions for SHIV... I really think they should bring you guys in to help build SHIV...
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Old 12-17-06, 12:02 PM   #6
hornetsting
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POSITIVE
- Love the seagulls when you depart out of a harbour.
- sound of the me109 is better. superb, i wish il2 had such a sound
- dragable chronometer is included now
- i like the (nav) lights on the ships
- many shipmodels
- damage model is much better now.
- textures
- sea is much better, i sometimes get the feeling that i am really there.
- smoke and explosions are great!
- i have met a beautifull red cross ship. Wow really great work.

NEGATIVE
- periscope depth isn`t the periscope depth. You have to watch your depth now.
but this can also be positive.
- silent running isn`t the silent running
- stutters (still)
- long loadingtimes
- hanging (strange) sounds (when submerged)
- you can`t aim precisely anymore when you unlock a target.
- i see dark green spots in the dark when you look at the horizon.
- I have to tome down the ai. Because you can`t rid of a destroyer now.
Thats great but not for the beginning of the war.

But its a cool mod!! And i thank the team for the great work.

Last edited by hornetsting; 12-19-06 at 05:47 PM.
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Old 12-17-06, 05:24 PM   #7
THE_MASK
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OMFG , OMG , OM , O .
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Old 12-17-06, 05:38 PM   #8
mkubani
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GWX guys, I like the new damage model (even though I find it a bit too easy, wouldn't mind 25-30% increase in toughness) and secondary explosions are just lovely. My only question is: Is it possible to get rid of that immersion killing message "NA: She's going down!"? If not, is it possible to replace it with something else at least?
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Old 12-17-06, 05:40 PM   #9
bigboywooly
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No its not possible to remove it
Believe me the Kpt tried
What ever you replace it with will still mean the same thing and you know the ship is sunk
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