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#1 |
Ocean Warrior
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Will this have a effect on the boats diving time in SHIII, as in the real WWII boats (Das boot)?
Edit: I was wondering, because i suffered from heavy flooding, and the sub was almost vertical in the water. I placed the crew so the boat would "balance" (im not an engineer, but i placed them where i thought it would be best..). The boat actually leveled out, for some reason..
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#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I've always wanted that, too, the crew moving forward in the boat when you order "Crash Dive" or backward when you order "Blow Ballast" and it actually having an effect on diving/rising speed. I wonder why no one's brought it up yet but _Seth_.
Hopefully in Silent Hunter 4 ![]()
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#3 |
Fleet Admiral
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It does work to a point. there was a post a while back about moving everyone spare forward when running decks awash at speed to reduce the bow wave splash. I tried it and it works!
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#4 |
Commander
![]() Join Date: Sep 2006
Posts: 462
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No, I don't think the engine have included this effect
You may try to ask the GWX team to do it for you ![]()
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Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#5 |
Fleet Admiral
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Try the effect with the bow wave when running decks awash. It works in TGW1.1a.
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#6 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
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As far as i'm aware, it is possible to add weight to crew members, so it would have an affect on your sub, like placements...evenly place your crew and your sub should be balanced, put alot of crew members to the front of the sub you should get the affect like in "Das Boot"
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#7 | |
Lucky Jack
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