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#16 | |
Helmsman
![]() Join Date: Feb 2005
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The towed array gives mirror contacts. Narrowband has nothing to do with that.
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#17 | |
Swabbie
![]() Join Date: Dec 2006
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I think I remember reading this at one point, but can't remember where or when. Why do you get a mirror contact, and how do you tell the two apart? |
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#18 | ||
Samurai Navy
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#19 |
Swabbie
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Thanks for the reply, that makes perfect sense to me. I'm off to read some of the things in this thread a bit more.
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#20 | |
The Old Man
![]() Join Date: May 2005
Location: At comms depth, obviously.
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That is a good pointer, cheers...
Still struggling with contacts, how to determine what im listening to, how to read the displays, etc....would be great to go on TS with someone and try it. Get a few lessons, if anyone is up to it... We should start our own Naval academy! Quote:
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#21 | ||
Naval Royalty
![]() Join Date: Jun 2005
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#22 |
The Old Man
![]() Join Date: May 2005
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So, when I raise the mast and get contacts from the link, and I see a target displayed on the map, I can opt to "Engage with MK48". dos this simply pop off a torp into the last known location of a target?
I made some progress with NB and BB today, but just scratching the surface. The LA class has the option of listening to the towed wire, the nose, or the hull of the boat (at least thats what I determine from the diagrams on the buttons). Can anyone explain the benfits of each, and when and why i should be using each area? I have a rare night off tonite. Ill spend the whole bloody thing staring at the sonar display. Hope you guys are around.... ![]()
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#23 |
The Old Man
![]() Join Date: May 2005
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Use the guides mentioned above. No need to repeat the basics here.
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#24 |
The Old Man
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Hey! It's "read the guides" guy! I've met you on, like, every forum ever!
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#25 |
Watch
![]() Join Date: Aug 2006
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The bow array sonar is best for close range and high frequency sound. Using the narrowband classification with this array (if you can get a signal) will be the fastest and most accurate way to classify a target, but usually if you're close enough to hear em on that and you don't know what they are, expect to hear "Torpedo in the water" before you even think about going to the fire control screen. The hull array sonar is the least sensitive sonar and works best at picking up low frequency sound. The towed array is your meat and potatoes. It's horrible at picking up high frequency noise, by it is the most sensitive array you have by an order of magnitude. You can pick up contacts as far as 10-12 nm away with this baby.\
To my knowledge, the engage with menu's launch options are smart enough to aim the weapon for an intersect with the target, so it'll lead the target a bit. (I could be wrong) One thing that this menu does not do is set your range to enable distances. A good rule of thumb is half the range to the target, plus a little for good measure. The more sure you are of your TMA solution, the longer your RTE distance can be, if your confidance is low, set the RTE to a lower level. |
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#26 |
Sea Lord
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The Landlubber's guide is excellent for people new to DW. Download it at the one and only subguru.com.
PD |
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#27 | |||
Naval Royalty
![]() Join Date: Jun 2005
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The towed array has some disadvantages, though. One of them is that every time you turn sharply, the array bends and yields wildly incorrect bearings. It can also break if you do strange things like throw the boat into reverse or go too fast. Because the towed array typically has the longest range, that's the sensor I use most often for searching. The sphere (nose) and the hull arrays are less sensitive. If you detect something on them, it's probably really close. They have a higher band pass than the towed array, so they can detect higher frequency sounds, albeit you have to get close to do it. The higher frequency sounds are ones that often allow you to identify a target with perfect accuracy using the filters. You don't usually need to do that, though, if you use your head. The sphere also has the ability to emit an active sonar pulse. The advantage of using the sphere and hull arrays is that they don't bend if you turn, so if you use Ekelund ranging you don't have to worry about the bearings being wrong after a turn like you do with the towed array. Therefore it's more likely to be accurate. The sphere can see forward, the towed array cannot. They also can't be lost by doing wild maneuvers. |
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#28 |
The Old Man
![]() Join Date: May 2005
Location: At comms depth, obviously.
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Thanks for all the above, fellows.
I spent hours working on it last night, and made some good progress. Im able to use the BB and NB and have had some succes in identifying my targets. (First time I heard a whale with the BB was cool, too! ![]() On one occasion I was so close to a Kilo that I could see him in my external view, yet I could not find him on the BB or NB. A little puzzled by that. He was at 2kts, so maybe he's silent? I also kinda self taught myself how to use the incoming ping screen ( I know thats not the correct terminology, but my head is fried from 7 hours on the scope...:rotfl: ) to locate a target that is banging away with active Sonar.... So, progress. And its fun. Thanks again for all your advice and help. Much appreciated.... ![]()
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#29 |
Admiral
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Yes, the Kilo at 2 knots is basically a black hole.
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#30 |
The Old Man
![]() Join Date: May 2005
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Figured as much.
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