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Old 11-30-06, 09:01 AM   #16
Gogs
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Quote:
Originally Posted by Kpt. Lehmann
Using the medic also accelerates fatigue recovery for the sailors in the same crew quarters.
Thats a bit more useful then (seeing as I avoid shooting at anything that can shoot back and rarely have "wounds")
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Old 11-30-06, 09:43 AM   #17
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My medic just has medicinal alcohol so your in good hands weather wounded or not
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Old 11-30-06, 10:10 AM   #18
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Bernard + Medic Qualification = Dr. Demento?
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Old 11-30-06, 10:12 AM   #19
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Quote:
Originally Posted by FlyinS
Bernard + Medic Qualification = Dr. Demento?
Bernard + Medic Qualification = Oh My God I'd rather die or jump overboard
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Old 11-30-06, 10:19 AM   #20
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As a physician, I would like more injured and ill sailors on the patrols. I have only had a couple of injured in over a year of playing the game. When we get dc or attacked, I usually only get killed sailors.
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Old 11-30-06, 11:01 AM   #21
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In real life medics were rarely put on u-boats because they were considered a valuable resource that was better deployed on other fronts. In Iron Coffins Herbert Werner explained that on the only occassion he had a doctor aboard, the doctor was so ill with sea sickness that he was pretty much a waste of space.

In SHIII my medic has not yet been called upon, but then again I'm only on my 11th patrol in November 1940.

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Old 11-30-06, 12:15 PM   #22
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Quote:
Originally Posted by Captain Nemo
In real life medics were rarely put on u-boats because they were considered a valuable resource that was better deployed on other fronts. In Iron Coffins Herbert Werner explained that on the only occassion he had a doctor aboard, the doctor was so ill with sea sickness that he was pretty much a waste of space.

In SHIII my medic has not yet been called upon, but then again I'm only on my 11th patrol in November 1940.

Nemo
I'll guess some of the crew had some minor medical training?
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Old 11-30-06, 02:00 PM   #23
Albrecht Von Hesse
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Quote:
Originally Posted by irish1958
As a physician, I would like more injured and ill sailors on the patrols. I have only had a couple of injured in over a year of playing the game. When we get dc or attacked, I usually only get killed sailors.
--pictures the entire crew coming down with the trots-- . . . :rotfl:

Battle stations . . . commode!!

Last edited by Albrecht Von Hesse; 11-30-06 at 02:01 PM. Reason: Not mocking you Irish, as I agree with what you said. T'was just making a joke in reply
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Old 11-30-06, 03:50 PM   #24
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Quote:
Originally Posted by Kpt. Lehmann
Using the medic also accelerates fatigue recovery for the sailors in the same crew quarters.

I have not seen evidence of a viable effect in other compartments.
That seems like a much more useful effect. On a long IX cruise that would be valuable.

I think that there is an encyclopedia of little tid bits the Kpt. Lehmann has bubbling in his brain.
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Old 12-01-06, 05:07 AM   #25
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Quote:
Originally Posted by _Seth_
I'll guess some of the crew had some minor medical training?
Most probably. The U-Tankers tended to have doctors on board, so boats on long patrols could transfer any crew members that were ill over to the tanker.

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