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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
Uploads: 0
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I am new to the SH3 community, but I am a AOTD veteran, not to mention ssub classics back to Gato.
Once I got SH3 on my new computer, and put a seperate video card in the machine, I quickly downloaded the GW mod. I did not know about the NTGM mod at the time. Could someone outline the sailent differences between the two? HB |
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#2 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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I started using NYGM because the PC I play on would have been a little underpowered to run GW which adds a lot of graphics, and also because this mod was replacing the original "renown" system which I always disliked by something more realistic (it takes a fixed amount of time in port to fit improvements on the sub) I think if I am right that until now they use the same flooding damage model for surface boats, the fatigue model is a little different and may be the sensors/spotting model of warships make them more dangerous in NYGM than GW.. But as I never played GW, I am sure other Kapt'ns who use it can correct me if I am wrong.
It's just a matter of personal taste then to choose between both. I run SH3 Gen and SH3 Weather on top, plus the fantastic Fubar skins.
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#3 |
Rear Admiral
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Whenever the GWX beta period is over and finally released, im 100% positive this topic will never come up again.
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#4 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#5 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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Until the next NYGM version comes out ?
![]() The way the world goes, as soon as SHIV is out, you probably will find this forum mostly empty I guess... ![]()
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#6 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#7 | |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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#8 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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still could be released small mods or fixes for sh3 but a lot of modders can start the work with sh4 making future releases less frequent. but who knows , if the sh4 structure is compatible with sh3 models, it would be very interesting... :hmm: :rotfl: sorry but i can´t resist the temptation.... , my first game was wolfpack, ![]() ![]() ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor Last edited by Hartmann; 11-26-06 at 10:56 PM. |
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