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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Naval Royalty
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#17 |
Sub Test Pilot
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Because i play using a 10 minuet weapons hold rule i can figure out what im up against and set each individual weapon to a set target ie M01 will have a preset of 8 feet because its a surface ship and M02 will have a preset of 02 feet because its a submarine.
Anyone use anything diffrent?
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#18 | |
The Old Man
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#19 |
Sub Test Pilot
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The FRAZ as we know it i think it came in when the victors came out in not 100% sure but they used a similar But less sophisticated version which for today would be very primative.
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#20 | ||
The Old Man
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#21 | |
Naval Royalty
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#22 |
The Old Man
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Yes .. now that you mention it, it could save some fishermen I killed :rotfl:
Well, I usually use scope to rule surfaces out, but sometimes you can't. And to wait for 4 NB lines, if there is a chance that target is sub, is not good idea. So sometimes I shoot on what I think is sub, even if I know it could be fishing boat. On the other hand, it can also be surfaced sub, and then safety would mean lost shot. Wire controls again helps a lot here. Submarine will evade. Even the dumbest oldest AI submarine will detect TIW and will drop some CM (very audible) and flank away (very audible too). Fishing boat will just sit there, so you can get a hunch a disarm the torpedo. Human opponent can play dumb here, but that could really show dumb. On the other hand .. fishing boats are there to catch fish, right ? ![]() |
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#23 | |
Naval Royalty
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The Soviets had their spy trawlers. Middle eastern countries use dhows for gathering intelligence. Using "civilian" vessles to scout out the enemy is a common tactic globally. |
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#24 |
The Old Man
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I actually ment 'catch fish' as 'being torpedoed' .. and you gave me one more reason to that
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#25 |
Subsim Diehard
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For me the approach is the easy part. I usually do a good sensor sweep and then set a moderate SOA (8-12 knots in the LA/SW, 7knots in the Ak) to a preferred attack location, faster if the target is farther off. Keep a tube flooded and on snapshot for that pesky SSK that may be sitting in your path (you will probably detect each other at the same time).
The hard decisions are *after* the first attack salvo... do you run and not look back, or sprint quickly and then slow to linger and mop up any missed shots and damaged vessels? I usually opt for the latter, unless I detect a ASW helo bearing on my datum, then I head for the hills because once those guys are on your tail its slim chance to shake them.
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