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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
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I only use one install. Whenever I want to try a new supermod I simply make a complete copy of my Data folder in a safe place, then install away. Anything I don't like I can always use the original to restore the files I want. Simple as pie, piece of cake...just don't ask the mod's creators for help when you screw it up; you're on your own then.
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“Never do anything you can't take back.” —Rocky Russo |
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#17 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
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One of the main things i love about GWX is...it gets harder as the war progresses as it should do, as in RL.
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#18 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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That's not fair Pants. You're teasing us
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#19 | |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
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#20 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
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Based on the original post, I'm assuming that GWX will have to be installed on a fresh install of SH3 v1.4b...that is unless an update version will also be made available.
scrapser |
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#21 | |
Engineer
![]() Join Date: Dec 2004
Posts: 217
Downloads: 0
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With so many copies of SHIII floating out there and not knowing what mods have been installed, this is the best thing.
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Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
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#22 | |
GWX Project Director
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Lastly go back and rename "xSilentHunterIIIx" to "SilentHunterIII" and you are done. You guys are panikin' over nothin' ![]() |
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#23 | ||
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
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scrapser |
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#24 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Well, I love auto installers! (with options) Long live tools that prohibit us clowns from messing up stuff that really shouldn`t be messed with. I have NO clue how many times I`ve had to reinstall SH3.
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#25 | |
Sparky
![]() Join Date: Jun 2006
Location: Sacramento CA.
Posts: 150
Downloads: 0
Uploads: 0
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It's useless for sheep to pass resolution after resolution in support of vegetarianism, while wolves maintain a separate opinion.---Unknown Author. |
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#26 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
Uploads: 0
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One of the rules of good program design is that you never unnecessarily take away choice from the user. By all means provide defaults but you should never force your code to install somewhere the user doesn't want. I'm sorry but you clearly haven't thought this through very thoroughly. |
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#27 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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I agree that the auto-installer ought to give the user some control. And I know that I can rename my default folder to something else and so on but you know that having to manually change stuff is gonna make someone screw up.
I like the idea of the installer scanning to see if it is SH3 1.4b. However I do think that you should be able to select a different path for the mod install. This wouldn't even affect the whole obcession with making sure people can't blame the modders. Make it so the installer detects the installation and if its patched and let us direct it where to look. That is easier and simpler than having to rename folders and such. In fact making the directory selectable (with a suggested default) and having a little answer to the scan if it's wrong of "the installation is not patched to 1.4b" or "there is no SH3 installation present" would make it very obvious to the user what he did wrong. I'mjust giving you feedback here. Regardless of what you think and do I'm gonna be playing GWX. |
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#28 |
Medic
![]() Join Date: Dec 2004
Location: Santa Barbara,calif
Posts: 159
Downloads: 14
Uploads: 0
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Well I for one am greatful for auto installs,such a pain to put in a mod and hunt and peck in the directoryfor the right path.I want to get it an play it.I really am hoping thou that escorts ability to see at night (visuallying speaking of course) has been fixed,this one thing really kills the game for me.
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#29 | |
Rear Admiral
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Of course.. im not on the project anymore (resigned) , so i could be blowing alot of hot air too ![]() ![]() |
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#30 |
Bosun
![]() Join Date: Apr 2005
Location: Vienna,Austria
Posts: 67
Downloads: 271
Uploads: 0
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i am waiting for GWX............i am waiting,i am.........
![]() mfg lupo! ![]() ![]() ![]() |
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