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08-10-13, 11:03 AM | #1 |
Navy Seal
Join Date: Jun 2008
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Purely statistically, sure.
I'll give them the benefit of the doubt though. It would never have gotten as far as it has if not for the support of its fanbase. They need us as much as we do them in order for it to become a reality.
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08-10-13, 12:16 PM | #2 | |
Admiral
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Quote:
Is a publisher such a great idea? Look at SH5. I know that the devs did NOT want to release, but had to due preasure from the pusblisher....
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08-10-13, 12:27 PM | #3 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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Never said a publisher was a good idea. It's not even an option in this case; no publisher is willing to take on a space-sim, save perhaps for Deep Silver and they already have the X series.
Not sure what you're referring to with the first part.
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Contritium praecedit superbia. |
08-11-13, 03:52 AM | #4 | |||
Admiral
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Quote:
The first part was because you answered my statement Quote:
Quote:
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08-16-13, 06:47 PM | #5 | |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
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Quote:
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Contritium praecedit superbia. |
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08-17-13, 11:23 AM | #6 |
Navy Seal
Join Date: Mar 2000
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The more I've been reading about this, the more I doubt that this game will ever see the light of day. Release date being pushed back to 2015; ships likely to change. Sounds like the beginning of the end.
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08-17-13, 01:33 PM | #7 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Er... what? There is no release date to be pushed back and the ships are barely out of the first implementation. Most everything else is still in the design phase. Don't know what you've been reading but I think you got something backwards here.
The planned schedule, from what I recall, is the hangar this month, dogfighting end of the year, then some kind of social module halfway through 2014 followed by persistent universe end of 2014. As far as I know there never were plans to have a finished product before 2015. They are barely a year into development. Most developers don't even show you a bloody screenshot until 2+ years in.
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08-17-13, 02:20 PM | #8 | |||
Navy Seal
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Quote:
http://en.wikipedia.org/wiki/Star_Citizen Quote:
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So, it was pushed back. Maybe I'm not such an idiot after all. |
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08-17-13, 04:12 PM | #9 | |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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So from December 2014 to 2015? That is your reason to declare this dead on arrival 1 year into development? A change to an expected release date (over a year in the future) of a few months, and possible changes to preliminary ship stats?
I'm still baffled and confused by what this is based on, so I maintain my "Er... what?". * Quote:
That was stated back in May. I don't know when the other wiki was composed, but it may as well have been misinterpreted.
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08-18-13, 03:27 AM | #10 |
Admiral
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Tak, you have to keep in mind that the scope has increased as well since late last year. Back then the funding was app 3.000.000, now it's more than 15.000.000. You can't increase the scope that much without a change to timeline.
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08-20-13, 08:08 AM | #11 |
Lucky Jack
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Chris Roberts talks about the modules:
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08-20-13, 10:39 AM | #12 |
Admiral
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Good video, so the hanger module is released 24th August
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08-23-13, 09:23 AM | #13 | |
Lucky Jack
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That's a negative.
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08-23-13, 10:03 AM | #14 |
Admiral
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Nonono..... Its all good :-D
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
08-26-13, 09:54 AM | #15 | |
Admiral
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Quote:
But I'm sure I could use a partner in my freelancer
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