SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-16-07, 01:13 AM | #16 | |
Planesman
Join Date: Apr 2007
Location: China
Posts: 190
Downloads: 618
Uploads: 0
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04-16-07, 01:22 AM | #17 |
Lieutenant
Join Date: Feb 2007
Location: Las Vegas
Posts: 258
Downloads: 0
Uploads: 0
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Very nice mod !
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There are only two kinds of ships. Submarines and Targets. |
04-20-07, 12:59 AM | #18 |
Chief
Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 325
Downloads: 70
Uploads: 0
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could you do a version for 1.2 but with and without leave the mine's and nets in for player prefeans
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
04-20-07, 04:52 AM | #19 |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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